A blazing fast, type-safe template engine for Rust.
markup.rs
is a template engine for Rust powered by procedural macros which
parses the template at compile time and generates optimal Rust code to render
the template at run time. The templates may embed Rust code which is type
checked by the Rust compiler enabling full type-safety.
Add the markup
crate to your dependencies:
toml
[dependencies]
markup = "0.1"
Define your template using the markup::define!
macro:
rust
markup::define! {
Hello<'a>(name: &'a str) {
{markup::Doctype}
html {
head {
title { "Hello " {name} }
}
body {
div#main.container {
{Greeting { name: "Everyone!" }}
br;
{Greeting { name: name }}
}
}
}
}
Greeting<'a>(name: &'a str) {
p.greeting.{if *name == "Ferris" { Some("ferris" ) } else { None }} {
"Hello "
span.name {
@if *name == "Ferris" {
"FERRIS"
@for _ in 0..3 {
"!"
}
} else {
{name}
}
}
}
}
}
Render your template by either:
Writing it to any instance of std::io::Write
:
rust
write!(writer, "{}", Hello { name: "Ferris" });
Converting it to a string and using it however you like:
rust
let string = Hello { name: "Ferris" }.to_string();
The above template compiles to:
```rust pub struct Hello<'a> { pub name: &'a str, }
impl<'a> std::fmt::Display for Hello<'a> { fn fmt(&self, _writer: &mut std::fmt::Formatter) -> std::fmt::Result { use std::fmt::Display; let Hello { name } = self; markup::Render::render(&(markup::Doctype), _writer)?; _writer.writestr("
pub struct Greeting<'a> { pub name: &'a str, }
impl<'a> std::fmt::Display for Greeting<'a> {
fn fmt(&self, _writer: &mut std::fmt::Formatter) -> std::fmt::Result {
use std::fmt::Display;
let Greeting { name } = self;
_writer.writestr(" Hello ")?;
if *name == "Ferris" {
_
Rendering the template produces (manually prettified):
html
<!DOCTYPE html>
<html>
<head>
<title>Hello Ferris</title>
</head>
<body>
<div id="main" class="container">
<p class="greeting ">Hello <span class="name">Everyone!</span></p>
<br>
<p class="greeting ferris">Hello <span class="name">FERRIS!!!</span></p>
</div>
</body>
</html>
rust
markup::define! {
First {
"First!"
}
Second {
"Second!"
}
}
rust
println!("{}", First);
println!("{}", Second.to_string());
html
First!
Second!
rust
markup::define! {
Hello {
"Hello,"
" "
"world!\n"
{1 + 2}
{format!("{}{}", 3, 4)}
{if true { Some(5) } else { None }}
{if false { Some(6) } else { None }}
}
}
rust
println!("{}", Hello {});
html
Hello, world!
3345
rust
markup::define! {
Hello {
div {}
br;
}
}
rust
println!("{}", Hello {});
```html
```
rust
markup::define! {
Hello {
.foo[a = 1] {
"One"
{0 + 1}
}
div {
"Two"
{1 + 1}
}
}
}
rust
println!("{}", Hello {});
```html
```
rust
markup::define! {
Hello {
"<&\">"
{markup::Raw("<span></span>")}
}
}
rust
println!("{}", Hello {});
html
<&"><span></span>
rust
markup::define! {
Hello(foo: u32, bar: u32, string: String) {
div {
{foo + bar}
{string}
}
}
}
rust
println!("{}", Hello { foo: 1, bar: 2, string: String::from("hello") });
```html
```
rust
markup::define! {
Hello<'a, T: std::fmt::Debug, U>(arg: T, arg2: U, str: &'a str) where U: std::fmt::Display {
div {
{format!("{:?}", arg)}
{format!("{}", arg2)}
{str}
}
}
}
rust
println!("{}", Hello { arg: (1, 2), arg2: "arg2", str: "str" });
```html
```
rust
markup::define! {
Add(a: u32, b: u32) {
span { {a + b} }
}
Hello {
{Add { a: 1, b: 2 }}
{Add { a: 3, b: 4 }}
}
}
rust
println!("{}", Hello {});
html
<span>3</span><span>7</span>
rust
markup::define! {
Classify(value: i32) {
{value}
" is "
@if *value < 0 {
"negative"
} else if *value == 0 {
"zero"
} else {
"positive"
}
".\n"
}
Main {
{Classify { value: -42 }}
" "
{Classify { value: 0 }}
" "
{Classify { value: 42 }}
}
}
rust
println!("{}", Main {});
html
-42 is negative.
0 is zero.
42 is positive.
rust
markup::define! {
Classify(value: Option<i32>) {
@if let Some(0) = *(value) {
"Some(ZERO)"
} else if let Some(value) = *(value) {
"Some(" {value} ")"
} else {
"None"
}
"\n"
}
Main {
{Classify { value: None }}
{Classify { value: Some(0) }}
{Classify { value: Some(1) }}
}
}
rust
println!("{}", Main {});
html
None
Some(ZERO)
Some(1)
rust
markup::define! {
Main {
@for i in 1..5 {
{i} " * 2 = " {i * 2} ";\n"
}
}
}
rust
println!("{}", Main {});
html
1 * 2 = 2;
2 * 2 = 4;
3 * 2 = 6;
4 * 2 = 8;
rust
markup::define! {
Main {
{let x = 1;}
{fn add1(x: i32) -> i32 {
x + 1
}}
{add1(x)}
}
}
rust
println!("{}", Main {});
html
2