πΆπ "Dancing mushroom" — asynchronous synchronization
primitives from [maitake
]
This library is a collection of synchronization primitives for asynchronous Rust
software based on [core::task
] and [core::future
], with a focus on
supporting #![no_std]
projects. It was initially developed as part of
[maitake
], an "async runtime construction kit" intended for use in the
[mycelium] and [mnemOS] operating systems, but it may be useful for other
projects as well.
Note
This is a hobby project. I'm working on it in my spare time, for my own personal use. I'm very happy to share it with the broader Rust community, and [contributions] and [bug reports] are always welcome. However, please remember that I'm working on this library for fun, and if it stops being fun...well, you get the idea.
Anyway, feel free to use and enjoy this crate, and to contribute back as much as you want to!
Synchronization primitives are tools for implementing
synchronization between [tasks][core::task
]: to control which tasks can run at
any given time, and in what order, and to coordinate tasks' access to shared
resources. Typically, this synchronization involves some form of waiting. In
asynchronous systems, synchronization primitives allow tasks to wait by yielding
to the runtime scheduler, so that other tasks may run while they are waiting.
maitake-sync
The following synchronization primitives are provided:
Mutex
]: a fairly queued, asynchronous [mutual exclusion lock], for
protecting shared dataRwLock
]: a fairly queued, asynchronous [readers-writer lock], which
allows concurrent read access to shared data while ensuring write
access is exclusiveSemaphore
]: an asynchronous [counting semaphore], for limiting the
number of tasks which may run concurrentlyWaitCell
], a cell that stores a single waiting task's [Waker
], so
that the task can be woken by another task,WaitQueue
], a queue of waiting tasks, which are woken in first-in,
first-out orderWaitMap
], a set of waiting tasks associated with keys, in which a task
can be woken by its keyIn addition, the [util
module] contains a collection of general-purpose
utilities for implementing synchronization primitives, and the [spin
module]
contains implementations of non-async, spinning-based synchronization
primitives.
maitake-sync
is intended primarily for use in bare-metal projects, such as
operating systems, operating system components, and embedded systems. These
bare-metal systems typically do not use the Rust standard library, so
maitake-sync
supports #![no_std]
by default, and the use of [liballoc
] is
feature-flagged for systems where [liballoc
] is unavailable.
In general, maitake-sync
is a platform-agnostic library. It does not interact
directly with the underlying hardware, or use platform-specific features.
However, one aspect of maitake-sync
's implementation may differ slightly
across different target architectures: maitake-sync
relies on atomic
operations integers. Sometimes, atomic operations on integers of specific widths
are needed (e.g., [AtomicU64
]), which may not be available on all architectures.
In order to work on architectures which lack atomic operations on 64-bit
integers, maitake-sync
uses the [portable-atomic
] crate by Taiki Endo. This
crate crate polyfills atomic operations on integers larger than the platform's
pointer width, when these are not supported in hardware.
In most cases, users of maitake-sync
don't need to be aware of maitake-sync
's use of
portable-atomic
. If compiling maitake-sync
for a target architecture that has
native support for 64-bit atomic operations (such as x86_64
or aarch64
), the
native atomics are used automatically. Similarly, if compiling maitake
for any
target that has atomic compare-and-swap operations on any size integer, but
lacks 64-bit atomics (i.e., 32-bit x86 targets like i686
, or 32-bit ARM
targets with atomic operations), the portable-atomic
polyfill is used
automatically. Finally, when compiling for target architectures which lack
atomic operations because they are always single-core, such as MSP430 or AVR
microcontrollers, portable-atomic
simply uses unsynchronized operations with
interrupts temporarily disabled.
The only case where the user must be aware of portable-atomic
is when
compiling for targets which lack atomic operations but are not guaranteed to
always be single-core. This includes ARMv6-M (thumbv6m
), pre-v6 ARM (e.g.,
thumbv4t
, thumbv5te
), and RISC-V targets without the A extension. On these
architectures, the user must manually enable the [RUSTFLAGS
] configuration
--cfg portable_atomic_unsafe_assume_single_core
if (and only
if) the specific target hardware is known to be single-core. Enabling this cfg
is unsafe, as it will cause unsound behavior on multi-core systems using these
architectures.
Additional configurations for some single-core systems, which determine the
specific sets of interrupts that portable-atomic
will disable when entering a
critical section, are described here.
The following features are available (this list is incomplete; you can help by [expanding it].)
| Feature | Default | Explanation |
| :--- | :--- | :--- |
| alloc
| true
| Enables [liballoc
] dependency |
| no-cache-pad
| false
| Inhibits cache padding for the [CachePadded
] struct. When this feature is NOT enabled, the size will be determined based on target platform. |
| tracing
| false
| Enables support for [tracing
] diagnostics. Requires liballoc
.|
| core-error
| false
| Enables implementations of the core::error::Error
trait for maitake-sync
's error types. Requires a nightly Rust toolchain. |