simple joystick for macroquad games
The joystick can be updated by touches or mouse. Feel free to contribute!
This library is currently not stable. Each version can introduce breaking changes!
``` use macroquad::prelude::*; use macroquadvirtualjoystick::Joystick;
async fn main() { const SPEED: f32 = 2.5; let mut position = Vec2::new(screenwidth() / 2.0, screenheight() / 4.0); let mut joystick = Joystick::new(100.0, 200.0, 50.0); loop { clear_background(WHITE);
let joystick_event = joystick.update();
position += joystick_event.direction.to_local() * joystick_event.intensity * SPEED;
draw_circle(position.x, position.y, 50.0, YELLOW);
joystick.render();
next_frame().await
}
} ```