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Notice

This is a hard fork of the original macroquad-canvas-2d; the only thing that I didn't touch is the math involving aligning the canvas, everything else was changed.

Description

macroquad-canvas is a simple resolution-handling library for Macroquad that allows you to focus on making your games with fixed resolution. If you're making a pixel game, then this library is for you!

How To Use

macroquad-canvas is easy to use and setup, the only thing you'll need to import is Canvas2D.

rust use macroquad_canvas::Canvas2D;

Then simply create the canvas and you're good to go!

rust let canvas = Canvas2D::new(800_f32, 600_f32);

and here's how to draw the canvas

```rust loop { set_camera(&canvas.camera);

// Draw inside canvas...

set_default_camera();

canvas.draw();

next_frame().await

} ```

That's all you need to know to get started! For more examples check out the examples folder.