lzzzz Full-featured [liblz4](https://github.com/lz4/lz4) binding for Rust [![Crates.io](https://img.shields.io/crates/v/lzzzz.svg)](https://crates.io/crates/lzzzz) [![GitHub license](https://img.shields.io/github/license/picoHz/lzzzz.svg)](https://github.com/picoHz/lzzzz/blob/master/LICENSE) [![Rustdoc](https://img.shields.io/badge/doc-rustdoc-green.svg)](https://docs.rs/lzzzz) ![Rust](https://github.com/picoHz/lzzzz/workflows/Rust/badge.svg)

About

Rust APIs for the LZ4 compression algorithm.

Usage

Add this to your Cargo.toml:

toml [dependencies] lzzzz = "1.0.3"

API Documentation

Features

Examples

Block Mode

```rust use lzzzz::{lz4, lz4_hc, lz4f};

let data = b"The quick brown fox jumps over the lazy dog.";

// LZ4 compression let mut comp = Vec::new(); lz4::compresstovec(data, &mut comp, lz4::ACCLEVELDEFAULT)?;

// LZ4HC compression let mut comp = Vec::new(); lz4hc::compresstovec(data, &mut comp, lz4hc::CLEVELDEFAULT)?;

// LZ4/LZ4_HC decompression let mut decomp = vec![0; data.len()]; lz4::decompress(&comp, &mut decomp)?;

// LZ4F compression let prefs = lz4f::Preferences::default(); let mut comp = Vec::new(); lz4f::compresstovec(data, &mut comp, &prefs)?;

// LZ4F decompression let mut decomp = Vec::new(); lz4f::decompresstovec(&comp, &mut decomp)?; ```

Streaming Mode

```rust use lzzzz::{lz4, lz4_hc};

let data = b"The quick brown fox jumps over the lazy dog.";

// LZ4 compression let mut comp = lz4::Compressor::new()?; let mut buf = Vec::new(); comp.nexttovec(data, &mut buf, lz4::ACCLEVELDEFAULT)?;

// LZ4HC compression let mut comp = lz4hc::Compressor::new()?; let mut buf = Vec::new(); comp.nexttovec(data, &mut buf)?;

// LZ4/LZ4_HC decompression let mut decomp = lz4::Decompressor::new()?; let result = decomp.next(&data, data.len())?; ```

```rust use lzzzz::lz4f::{WriteCompressor, ReadDecompressor, Preferences}; use std::{fs::File, io::prelude::*};

// LZ4F Write-based compression let mut f = File::create("foo.lz4")?; let mut w = WriteCompressor::new(&mut f, Preferences::default())?; w.write_all(b"Hello world!")?;

// LZ4F Read-based decompression let mut f = File::open("foo.lz4")?; let mut r = ReadDecompressor::new(&mut f)?; let mut buf = Vec::new(); r.readtoend(&mut buf)?; ```