lolapi
Rate limited League of Legends API wrapper for Rust (WIP)
Important
Rate limiting is implemented within LolApiClient
, so you should only create one client per region, and you should reuse it instead of creating a new one for each request.
Links
Currently supports
- [x] CHAMPION-MASTERY-V3
- [x] CHAMPION-V3
- [x] LEAGUE-V3
- [x] LOL-STATIC-DATA-V3
- [x] LOL-STATUS-V3
- [ ] MATCH-V3 (partial support)
- [ ] SPECTATOR-V3
- [ ] SUMMONER-V3
- [ ] TOURNAMENT-STUB-V3
- [ ] TOURNAMENT-V3