L-Maths

Documentation Version License

Short 2D Maths library. Currently implements Vector2 (64-bit floats) and Point2 (integer), with their classic functions such as length(), normalize(), dot() etc...

Nothing fancy, just a good base for my projects.

Planning to implement other useful structs, like Matrices.

Examples :

Creating a Vector2 : rust let v1 = Vector2::new(1.0, 5.6); // // or using constants let v2 = Vector2::ZERO; // (0.0, 0.0) Same process for Point2 : rust let p1 = Point2::new(-56, 45); // // or using constants let p2 = Point2::X_UNIT; // (1, 0) Some demo for the functions : rust let v3 = v1.normalized(); // won't modify v1 v1.normalize() // will modify v1 let dp = v1.dot(v2); // or let dp = Vector2::dot(v1, v2);