livid is a lightweight frontend Rust crate for creating web apps via webassembly. It provides the following advantagges: - Thin wrapper around web-sys - No vdom. - No macros! - Backend agnostic.
rustup target add wasm32-unknown-unknown
cargo install livid-cli
You can add links to CSS files/urls, and use Widget::setclassname() to benefit from CSS styling.
Create a project:
toml
[dependencies]
livid = "0.2"
In your Rust source file: ```rust,no_run use livid::{enums::, prelude::, *};
enum Action { Increment(i32), Decrement(i32), }
fn btn(action: Action) -> button::Button { let (label, color, step) = { match action { Action::Increment(v) => ("Increment", Color::Green, v), Action::Decrement(v) => ("Decrement", Color::Red, -v), } }; let btn = button::Button::default().withlabel(label); btn.setlabelsize(20); btn.setlabelcolor(color); btn.setmargin(10); btn.setpadding(10); btn.setframe(FrameType::RFlatBox); btn.addcallback(Event::Click, move || { let frame = widget::Widget::fromid("result").unwrap(); let mut old: i32 = frame.textcontent().unwrap().parse().unwrap(); old += step; frame.settextcontent(Some(&old.to_string())); }); btn }
fn main() { let win = window::Window::default().withsize(400, 300); win.setcolor(Color::Rgb(Rgb(250, 250, 250))); let col = group::Column::defaultfill(); col.setjustifycontent(AlignContent::Center); btn(Action::Increment(1)); let f = frame::Frame::default().withlabel("0").withid("result"); f.setpadding(20); f.setlabelsize(20); btn(Action::Decrement(1)); col.end(); win.end(); } ```
livid build
or livid serve
livid deploy --width=600 --height=400
Livid also a lower level widgets api:
```rust,no_run use livid::{enums::, prelude::, *};
fn div() -> widget::Widget { widget::Widget::new(WidgetType::Div) }
fn btn(i: i32) -> widget::Widget { let btn = widget::Widget::new(WidgetType::Button); let (label, col) = if i > 0 { ("Increment", "Green") } else { ("Decrement", "Red") }; btn.settextcontent(Some(label)); btn.setstyle(Style::Color, col); btn.addcallback(Event::Click, move || { let result = widget::Widget::fromid("result").unwrap(); let mut old: i32 = result.textcontent().unwrap().parse().unwrap(); old += i; result.settextcontent(Some(&old.tostring())); }); btn }
fn main() { document::Document::get().set_title("Counter");
let btn_inc = btn(1);
let btn_dec = btn(-1);
let main_div = div();
main_div.append(&btn_inc);
main_div.append(&btn_dec);
let result = div();
result.set_id("result");
result.set_text_content(Some("0"));
result.set_style(Style::FontSize, "22px");
let btns = document::Document::get().get_elements_by_tag_name("BUTTON");
for btn in btns.iter() {
// set their fontSize to 22 pixesl
btn.set_style(Style::FontSize, "22px");
}
} ```
```rust,no_run use livid::{ document::Document, enums::WidgetType::{self, *}, widget::Widget, };
fn w(typ: WidgetType) -> Widget { Widget::new(typ) }
fn main() { Document::get().settitle("Form"); Document::addcsslink("https://cdn.jsdelivr.net/npm/bulma@0.9.3/css/bulma.min.css"); Document::addcss_link("https://cdnjs.cloudflare.com/ajax/libs/font-awesome/4.7.0/css/font-awesome.min.css");
let form = w(Form);
form.set_class_name("box");
form.append(&{
let div = w(Div);
div.set_class_name("field");
div.append(&{
let label = w(Label);
label.set_class_name("label");
label.set_inner_html(r#"<span class='fa fa-envelope'></span> Email"#);
label
});
div.append(&{
let div = w(Div);
div.set_class_name("control");
div.append(&{
let inp = w(Input);
inp.set_class_name("input");
inp.set_attribute("type", "email").unwrap();
inp.set_attribute("placeholder", "m@gmail.com").unwrap();
inp
});
div
});
div
});
} ```
Livid is unopinionated. You can build higher-level abstractions on top: ```rust,no_run mod detail; // we define an OnEvent trait for our buttons use crate::detail::{OnEvent, App, Settings}; use livid::{enums::, prelude::, *};
struct Counter { value: i32, }
enum Message { IncrementPressed, DecrementPressed, }
impl App for Counter { type Message = Message;
fn new() -> Self {
Self::default()
}
fn title(&self) -> String {
String::from("Counter - livid")
}
fn update(&mut self, message: Message) {
match message {
Message::IncrementPressed => {
self.value += 1;
}
Message::DecrementPressed => {
self.value -= 1;
}
}
}
fn view(&mut self) {
let col = group::Column::default_fill();
button::Button::default()
.with_label("Increment")
.on_trigger(Message::IncrementPressed);
frame::Frame::default().with_label(&self.value.to_string());
button::Button::default()
.with_label("Decrement")
.on_trigger(Message::DecrementPressed);
col.end();
}
}
fn main() { Counter::new().run(Settings { size: (300, 200), win_color: Some(Color::Rgb(Rgb(250, 250, 250))), ..Default::default() }) } ```
Check the examples directory for fuller examples.