lightgbm3
is based on lightgbm
(which is unsupported by now), but it is not back-compatible with it.
shell
cargo add lightgbm3
Since lightgbm3
compiles LightGBM
from source, you also need to install development libraries:
apt install -y cmake clang libclang-dev libc++-dev gcc-multilib
brew install cmake
brew install libomp # only required if you compile with "openmp" feature
LIBCLANG_PATH
environment variable (i.e. C:\Program Files\LLVM\bin
)Please see below for details.
```rust use lightgbm3::{Dataset, Booster}; use serde_json::json;
let features = vec![vec![1.0, 0.1, 0.2], vec![0.7, 0.4, 0.5], vec![0.9, 0.8, 0.5], vec![0.2, 0.2, 0.8], vec![0.1, 0.7, 1.0]]; let labels = vec![0.0, 0.0, 0.0, 1.0, 1.0]; let dataset = Dataset::fromvecofvec(features, labels, true).unwrap(); let params = json!{ { "numiterations": 10, "objective": "binary", "metric": "auc", } }; let bst = Booster::train(dataset, ¶ms).unwrap(); bst.save_file("path/to/model.lgb").unwrap(); ```
```rust use lightgbm3::{Dataset, Booster};
let bst = Booster::fromfile("path/to/model.lgb").unwrap(); let features = vec![1.0, 2.0, -5.0]; let nfeatures = features.len(); let ypred = bst.predict(&features, nfeatures as i32, true).unwrap()[0]; ```
Look in the ./examples/
folder for more details:
- binary classification
- multiclass classification
- regression
lightgbm3
supports the following features:
- polars
for polars support
- openmp
for MPI support
- gpu
for GPU support
- cuda
for experimental CUDA support
cargo bench
Add --features=openmp
, --features=gpu
and --features=cuda
appropriately.
git clone --recursive https://github.com/Mottl/lightgbm3-rs.git
Great respect to vaaaaanquish for the LightGBM Rust package, which unfortunately no longer supported.
Much reference was made to implementation and documentation. Thanks.