Rust bindings for LibOVR (Oculus Rift SDK)
Current Target: SDK 1.3
Current Limitations
- Requires the 64-bit rust msvc-nightly compiler
- Requires MSVC2015 to link LibOVR.lib
- Static linked
- OpenGL helpers only
Low-Level Access
- The raw foreign function interface is available through libovr::ffi
Roadmap
- Bind remaining API
- Cross platform support
- DirectX API support
- Docs
- Expanded example