libloader

libloader is a easy-to-use DLL loader for rust that based on libloading

It is very easy to dynamically call a function from dynamic link library (DLL files for Windows, so files for Unix/Linux dylib for macOS )

Use this function to get the function from DLL

rust get_libfn!( "path.dll", "func_name", name_to_call, return_type, // ifreturn type is none, use "()" instead param1_name: param1_type param2_name: param2_type param3_name: param3_type ... );

For example, We have these functions from libstd.dylib

```rust // lib.rs (compiled into libstd.dylib)

[no_mangle]

pub fn println(str: &str) { println!("{}", str); }

[no_mangle]

pub fn add(a: usize, b: usize) -> usize { a + b }

[no_mangle]

pub fn print_hello() { println!("Hello"); }

```

We can call it with:

```rust // main.rs use libloader::libloading fn main() { getlibfn!("libstd.dylib", "println", myprintln, (), str: &str); my_println("Hello World");

get_libfn!("libstd.dylib", "add", my_add, usize, a: usize, b: usize);
println!("10 + 20 = {}", my_add(10, 20));

get_libfn!("libstd.dylib", "print_hello", my_print_hello, ());
my_print_hello();

} ```

The output is: Hello World 10 + 20 = 30 hello