LeapRS is a safe wrapper for LeapC, the Leap Motion C API. It uses the generated binding provided by leap-sys.
This is an API for accessing Leap Motion/Ultraleap hand tracking device. It only works on Windows.
**Warning**: This library is not complete and not fully tested. Moreover, it includes unsafe code to interact with the C API. It should be treated with caution in its current state. It has not yet been used in any actual application.
The goal of LeapRS is to cover entirely LeapC in a safe way. It is intended to be as close as possible to the original C library. As such, it's fairly low level and carries most of the difficulties of using LeapC.
It is not intended to provide any full featured framework such as having a worker thread and provide an async API. It is intended to be usable to create such framework though.
The current coverage is partial. It includes everything needed to capture hand position in a single device setup. It misses multi-device management and most of the image manipulation methods. It also misses interpolation methods.
cargo add leaprs
You also need to install the LeapMotion Tracking Software.
This library was created for the version named Geminy
(5.6.1).
If you install this software in a custom path, you need to define the
environment variable LEAPSDK_LIB_PATH
(default: C:\Program
Files\Ultraleap\LeapSDK\lib\x64
).
At runtime, the application requires the LeapC.dll file to be available. The
easiest way to do it during development is to add its folder to the PATH
environment variable. For distribution, refer to the SDK licensing.
```rust use leaprs::*;
let mut connection = Connection::create(ConnectionConfig::default()).expect("Failed to connect"); connection.open().expect("Failed to open the connection"); connection.poll(1000).expect("First poll failed");
for _ in 0..10 { match connection .poll(1000) .expect("Failed to poll for events.") .event() { Event::Tracking(e) => println!("There are {} hand(s) in view", e.hands().len()), _ => {} } } ```
The enum safety is provided through num_enum.
The bitflags are wrapped using bitflags.
Most struct are simple wrappers around their C counter-part. Most of the time, the C struct is the only member of the wrapper, except when external allocation is needed (when providing a pre-allocated array to LeapC). Accessors are then exposing all the functions and members associated with these structs in a consistent way.