Lacking is a Rust port of my WIP hobby game engine/framework lacking originally written in Go.
Currently, this project has a two-fold goal: * It is a learning experience for me to try out Rust and make comparisons with Go. * If Rust manages to meet my expectations and overcomes some shortcomings of Go (mostly in WebAssembly aspect), it might become the official library.
As such, avoid using this for now, since this is a heavy WIP and the API is guaranteed to change in backward incompatible ways.