KAS WGPU

[KAS] shell interface over [winit] and [wgpu].

Compiling shaders

This library uses GLSL shaders. Pre-compiled SPIR-V modules are distributed so that users do not need a shader compiler.

For working on GLSL shaders, a compiler such as glslc (part of the [shaderc] project) is required. glslc can be installed from Fedora packages, but on other platforms manual installation may be required. Alternatively a web-based tool such as [glslang.js] may be used.

Automatic re-compilation may be enabled by setting e.g. SHADERC=glslc. See build.rs for details.

Optional features

This crate has the following feature flags:

Note: at least one of ab_glyph, fontdue is required. If both are enabled, the choice of raster engine is controlled at run-time via theme configuration:

Copyright and Licence

The COPYRIGHT file includes a list of contributors who claim copyright on this project. This list may be incomplete; new contributors may optionally add themselves to this list.

The KAS library is published under the terms of the Apache License, Version 2.0. You may obtain a copy of this licence from the LICENSE file or on the following webpage: https://www.apache.org/licenses/LICENSE-2.0