kart-graphics-engine

rust graphics engine ```rust fn main() { unsafe { // create a new kart application to store the state of your app let mut app = kartapplication::Kartappl::new(700, 500, "hello world"); app.init(); let mut program = GLuint::from(1u32); gl::Enable(gl::DEPTHTEST);

    let frag_code = String::from_utf8_lossy(include_bytes!("../shaders/frag.glsl")).to_string();
    let vert_code = String::from_utf8_lossy(include_bytes!("../shaders/vert.glsl")).to_string();

    program = ProgramUtils::create_program(&vert_code, &frag_code);
    app.set_program(program);
}

} ```