(WIP) Lightweight realtime physically based renderer with Vulkan, written in Rust
Requirements
Rust 1.42.0 or above
Vulkan 1.2 or above
X Window System (libxcb)
Vulkan Beta Drivers (to run with ray-tracing feature)
Kaldera uses some Vulkan beta features such as VK_KHR_ray_tracing extension. See https://developer.nvidia.com/vulkan-driver for the installation guide.