irondashenginecontext

Flutter plugin that provides access to Flutter engine components (like view or texture registrar) from native code.

Example

Dart code: dart final handle = await EngineContext.instance.getEngineHandle(); // pass the handle native code (i.e. through FFI). nativeMethod(handle);

Rust code: rust let context = EngineContext::new().unwrap(); let flutter_view = context.get_flutter_view(handle); let texture_registry = context.get_texture_registry(handle);

On Android the dylib containing Rust code must be loaded through System.loadLibrary before loading it from Dart code. System.loadLibrary must be called on main thread.