A GPU accelerated library that creates/trains/runs neural networks in safe Rust code.
Intricate has a layout very similar to popular libraries out there such as Keras.
As said before, similar to Keras from Tensorflow, Intricate defines Models as basically
a list of Layers
and the definition for "layer" is as follows.
Every layer receives inputs and returns outputs,
they must also implement a back_propagate
method that
will mutate the layer if needed and then return the derivatives
of the loss function with respected to the inputs,
written with I as the inputs of the layer,
E as the loss and O as the outputs of the layer:
dE/dI <- Model <- dE/dO
These layers can be anything you want and just propagates the previous inputs to the next inputs for the next layer or for the outputs of the whole Model.
There are a few activations already implemented, but still many to be implemented.
If you look at the examples/
in the repository
you will find XoR implemented using Intricate.
The following is basically just that example with some separate explanation.
```rust let training_inputs = vec![ vec![0.0, 0.0], vec![0.0, 1.0], vec![1.0, 0.0], vec![1.0, 1.0], ];
let expected_outputs = vec![ vec![0.0], vec![1.0], vec![1.0], vec![0.0], ]; ```
rust
use intricate::layers::{
activations::TanH,
Dense
};
let mut layers: Vec<ModelLayer> = vec![
Dense::new(2, 3), // inputs amount, outputs amount
TanH::new (3),
Dense::new(3, 1),
TanH::new (1),
];
rust
use intricate::Model;
// Instantiate our model using the layers
let mut xor_model = Model::new(layers);
We make the model mut
because we will call fit
for training our model
which will tune each of the layers when necessary.
Since Intricate does use OpenCL under the hood for doing calculations,
we do need to initialize a OpenCLState
which is just a struct
containing some necessary OpenCL stuff:
rust
use intricate::utils::{
setup_opencl,
DeviceType
}
// you can change this device type to GPU if you want
let opencl_state = setup_opencl(DeviceType::CPU).unwrap();
For our Model to be able actually do computations, we need to pass the OpenCL state into an init
function inside of the model as follows:
rust
xor_model.init(&opencl_state).unwrap();
Beware that as v0.3.0 of Intricate, any method called before init
will panic because they do not have the necessary OpenCL state.
For training our Model we just need to call the fit
method and pass in some parameters as follows:
rust
xor_model.fit(
&training_inputs,
&expected_outputs,
TrainingOptions {
learning_rate: 0.1,
loss_algorithm: MeanSquared::new(), // The Mean Squared loss function
should_print_information: true, // Should or not be verbose
epochs: 10000,
},
).unwrap(); // Will return an Option containing the last loss after training
As you can see it is extremely easy creating these models, and blazingly fast as well.
For saving and loading models Intricate uses the savefile crate which makes it very simple and fast to save models.
To load and save data, as an example, say for the XoR model
we trained above, we can just call the save_file
function as such:
rust
xor_model.sync_gpu_data_with_cpu().unwrap(); // sends the weights and biases from the GPU to the CPU
save_file("xor-model.bin", 0, &xor_model).unwrap();
Which will save all of the configuration of the XoR Model including what types of layers it has inside and the trained parameters of each layer.
As for loading our XoR model, we just need to call the counterpart of save_file: load_file
.
rust
let mut loaded_xor_model: Model = load_file("xor-model.bin", 0).unwrap();
Now of curse, savefile cannot load in the GPU state so if you want
to use the Model after loading it, you must call the setup_opencl
again
and initialize the Model with the resulting OpenCLState.