A GPU accelerated library that creates/trains/runs neural networks in pure safe Rust code.
Intricate has a layout very similar to popular libraries out there such as Keras.
As said before, similar to Tensorflow, Intricate defines Models as basically
a list of Layers
that are explained down bellow.
Every layer receives inputs and returns outputs,
they must also implement a back_propagate
method that
will mutate the layer if needed and then return the derivatives
of the loss function with respected to the inputs,
written with I as the inputs of the layer,
E as the loss and O as the outputs of the layer:
dE/dI <- Model <- dE/dO
These layers can be anything you want and just propagates the previous inputs to the next inputs for the next layer or for the outputs of the whole Model.
There are a few activations already implemented, but still many to be implemented.
If you look at the examples/
in the repository
you will find XoR implemented using Intricate. The code goes like this:
rs
// Defining the training data
let training_inputs = Vec::from([
Vec::from([0.0, 0.0]),
Vec::from([0.0, 1.0]),
Vec::from([1.0, 0.0]),
Vec::from([1.0, 1.0]),
]);
let expected_outputs = Vec::from([
Vec::from([0.0]),
Vec::from([1.0]),
Vec::from([1.0]),
Vec::from([0.0]),
]);
```rs
// Defining the layers for our XoR Model
let mut layers: Vec
layers.push(Box::new(DenseF64::new(2, 3))); // The tanh activation function layers.push(Box::new(TanHF64::new())); layers.push(Box::new(DenseF64::new(3, 1))); layers.push(Box::new(TanHF64::new())); ```
rs
// Instantiate our model using the layers
let mut xor_model = ModelF64::new(layers);
// mutable because the 'fit' method lets the layers tweak themselves
rs
// Fit the model however many times we want
xor_model.fit(
&training_inputs,
&expected_outputs,
TrainingOptionsF64 {
learning_rate: 0.1,
loss_algorithm: Box::new(MeanSquared), // The Mean Squared loss function
should_print_information: true, // Should be verbose
instantiate_gpu: false, // Should initialize WGPU Device and Queue for GPU layers
epochs: 10000,
},
).await;
// we await here because for a GPU computation type of layer
// the responses from the GPU must be awaited on the CPU
As you can see it is extremely easy creating these models, and blazingly fast as well. Although if you wish to do (just like in the actual XoR example) you could write this using F32 version of numbers which is 30% faster overall and uses half the RAM but at the price of less precision.