Inter-Struct

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Inter-struct provides various derive macros to implement traits between two structs.

This is useful to, for instance, automatically generate traits such as Into or PartialEq between two similar structs.

Please read the known caveats section before using this crate! It's not trivial to implement code for two different structs in a codebase.

Also note that this crate is in an early development phase. The crate is already properly tested, but bugs might still be there and the API might change drastically.

Features:

Merge

rust,ignore /// Merge another struct into Self whilst consuming it. /// /// The other trait is named `StructMergeRef` and merges other structs by reference. pub trait StructMerge<Src> { /// Merge the given struct into self. fn merge(&mut self, src: Src); }

This following code is an example on how to use the StructMerge derive macro for implementing the StructMerge trait between two structs.

```rust,ignore use inter_struct::prelude::*;

/// The target struct we'll merge into. pub struct Target { pub normal: String, pub optional: String, /// This field won't be touched as the macro cannot find a /// respective ignored field in the Source struct. pub ignored: String, }

/// A struct with both an identical and an optional field type. /// Note that the path to Target must always be fully qualifying.

[derive(StructMerge)]

[merge("crate::Target")]

pub struct Source { pub normal: String, pub optional: Option, }

fn main() { let mut target = Target { normal: "target".tostring(), optional: "target".tostring(), ignored: "target".to_string(), };

let source = Source {
    /// Has the same type as Target::normal
    normal: "source".to_string(),
    /// Wraps Target::optional in an Option
    optional: Some("source".to_string()),
};

// Merge the `Source` struct into target.
target.merge(source);
// You can also call this:
// source.merge_into(target);
assert_eq!(target.normal, "source".to_string());
assert_eq!(target.optional, Some("source".to_string()));
assert_eq!(target.ignored, "target".to_string());

} ```

Into

This following code is an example on how to use the StructInto derive macro for implementing Into between two structs.

```rust,ignore use inter_struct::prelude::*;

/// The target struct we'll convert our Source struct into. pub struct Target { pub normal: String, pub optional: String, }

[derive(StructInto)]

// Note that the path to Target must always be fully qualifying.

[struct_into("crate::Target")]

pub struct Source { pub normal: String, pub optional: Option, /// This field doesn't exist in the target, hence it'll be ignored. pub ignored: String, }

fn main() { let source = Source { /// Has the same type as Target::normal normal: "source".tostring(), /// Wraps Target::optional in an Option optional: Some("source".tostring()), ignored: "source".to_string(), };

// Convert the `Source` struct into `Target`.
let target: Target = source.into();
assert_eq!(target.normal, "source".to_string());
assert_eq!(target.optional, Some("source".to_string()));

} ```

Known caveats

Inter-struct is designed to work in this environment:

The main problems in this crate come from the fact that there's no official way to resolve modules or types in the the procedural macro stage.

Due to this limitation, inter-struct isn't capable of ensuring the equality of two types. As a result, it might create false negative compile errors, even though the types might be compatible. This might happen if, for instance, types are obscured via an alias or if a type can be automatically dereferenced into another type.

However, as we're creating safe and valid Rust code, the compiler will thrown an error if any type problems arise.

Not yet solved problems

These are problems that can probably be solved but they're non-trivial.

Unsolvable problems

These are problems that are either impossible to solve or very infeasible. For instance, something infeasible would be to parse all files for a full type resolution of a given crate. That would be a job for the compiler in a later stage.