int_hash crates.io

Documentation

Very fast, very simple hash algorithm designed for use in integer hash maps & sets.

This crate attempts to provide the fastest option for integer key hashmaps in the Rust language. So the algorithm may change if a better method is found for this use case.

rust use int_hash::IntHashMap; let mut map: IntHashMap<u32, &str> = IntHashMap::default(); map.insert(22, "abc");

When hashing data larger than 64-bits the hasher will fallback to a secondary algorithm suitable for arbitrary data (defaults to FxHasher).

Benchmark Performance

For more info see the the full benchmark report.

Hash Algorithm | Integer Sample Set | int_hash is --- | --- | --- Rust default aka SipHash | Random numbers | 1.23-9.61x faster Rust default aka SipHash | Natural numbers | 3.82-21.6x faster Rust default aka SipHash | 32× table | 1.59-4.94x faster fnv | Random numbers | 0.99-1.58x faster fnv | Natural numbers | 2.11-11.08x faster fnv | 32× table | 0.57-1.09x faster rustc-hash aka fx | Random numbers | 0.95-1.29x faster rustc-hash aka fx | Natural numbers | 1.26-2.15x faster rustc-hash aka fx | 32× table | 0.94-1.28x faster seahash | Random numbers | 1.16-5.57x faster seahash | Natural numbers | 3.65-19.35x faster seahash | 32× table | 1.33-3.11x faster twox_hash aka xx | Random numbers | 1.25-9.55x faster twox_hash aka xx | Natural numbers | 4.05-23.95x faster twox_hash aka xx | 32× table | 1.68-5.67xx faster

Note: For > 64-bit keys inthash will perform inline with rustc_hash._

Limitations

The algorithm is non-cryptographic.

Why is it so fast

int_hash is dedicated at solving integer-sized hashing. Producing a unique u64 from an integer is not a very difficult problem, though getting a good spread of values to minimise hashmap collisions is a little harder.

The current implementation uses simple u64 XOR mixing to spread values. The sheer simplicity of this approach makes the hashing operation very fast and the primitive spreading is good enough to produce best-in-class hashmap performance.