Indxvec

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Vecs indexing, ranking, sorting, merging, searching, reversing, intersecting, printing, etc.

The following will import everything

rust use indxvec::{ MinMax, here, printing::*, Search, Indices, Vecops, Mutops, Printing };

Description

This crate is lightweight and has no dependencies. The methods of all traits can be functionally chained to achieve numerous manipulations of Ranges, Vecs, and their indices in compact form.

The facilities provided are:

It is highly recommended to read and run tests/tests.rs to learn from examples of usage. Use a single thread to run them. It may be a bit slower but it will write the results in the right order. It is also necessary to run the timing benchmark sorts() on its own for meaningful results.

bash cargo test --release -- --test-threads=1 --nocapture --color always

Glossary

Struct and Utility Functions

rust use indxvec::{MinMax,binary_find,here};

Trait Search

Contains general purpose binary search binary_all. As far as I know, this algorithm is new and unique. It is very fast, especially over long ranges. It is also very general and capable of many varied applications.

The method is applied to a range of indices of any numeric type. Thus it can be used in functionally chained 'builder style APIs', to select only the subrange matching the target.

It takes a closure that captures the target. The closure fetches the sorted data item (from any source) for the index argument and compares it against the target. It returns Ordering, according to how it defines the logic of the match test.

The search algorithm itself uses this probing to steer the search range towards the match (by reducing the range appropriately). When the target is not present, its sorted insert position is returned instead, as an empty range.

The first hit encountered will be anywhere within a range of matching partially equal items. The algorithm then conducts two more binary searches, in both directions away from the hit. These secondary searches are applied only within the most reduced half ranges obtained from the completed first search. First non-matching positions in both directions are found, giving the final result: the full matching range.

```rust /// Search algoritms implemented on Range pub trait Search {

/// Unchecked first hit or sort order, used by binary-all fn binary_any(&self, cmpr: &mut impl FnMut(&T) -> Ordering) -> (T, Range) where T: PartialOrd + Copy + Add + Sub + Div + From;

/// General Binary Search using a closure to sample its own data and target - gives full matching range, fast fn binary_all(&self, cmpr: &mut impl FnMut(&T) -> Ordering) -> Range where T: PartialOrd + Copy + Add + Sub + Div + From; } ```

Trait Indices

rust use indxvec::{Indices};

The methods of this trait are implemented for slices of subscripts, i.e. they take the type &[usize] as input (self) and produce new index Vec<usize>, new data vector Vec<T> or Vec<f64>, or other results, as appropriate. Please see the Glossary below for descriptions of the indices and operations on them.

rust /// Methods to manipulate indices of `Vec<usize>` type. pub trait Indices { /// Reverse an index slice by simple reverse iteration. fn revindex(self) -> Vec<usize>; /// Invert an index - turns a sort index into rank index and vice-versa fn invindex(self) -> Vec<usize>; /// Complement of an index - reverses the ranking order fn complindex(self) -> Vec<usize>; /// Collect values from `v` in the order of index in self. Or opposite order. fn unindex<T: Clone>(self, v:&[T], ascending:bool) -> Vec<T>; /// Pearson's correlation coefficient of two slices, typically ranks. fn ucorrelation(self, v: &[usize]) -> f64; /// Potentially useful clone-recast of &[usize] to Vec<f64> fn indx_to_f64 (self) -> Vec<f64>; }

Trait Vecops

rust use indxvec::{Vecops};

The methods of this trait are applicable to all generic slices &[T] (the data). Thus they will work on all Rust primitive numeric end types, such as f64. They can also work on slices holding any arbitrarily complex end type T, as long as the required traits, PartialOrd and/or Clone, are implemented for T.

rust pub trait Vecops<T> { /// Helper function to copy and cast entire &[T] to `Vec<f64>`. fn tof64(self) -> Vec<f64> where T: Clone, f64: From<T>; /// Maximum value in self fn maxt(self) -> T where T: PartialOrd+Clone; /// Minimum value in self fn mint(self) -> T where T: PartialOrd+Clone; /// Minimum and maximum values in self fn minmaxt(self) -> (T, T) where T: PartialOrd+Clone; /// Returns MinMax{min, minindex, max, maxindex} fn minmax(self) -> MinMax<T> where T: PartialOrd+Clone; /// MinMax of n items starting at subscript i fn minmax_slice(self,i:usize, n:usize) -> MinMax<T> where T: PartialOrd+Clone; /// MinMax of a subset of self in range i..n fn minmax_indexed(self, idx:&[usize], i:usize, n:usize) -> MinMax<T> where T: PartialOrd+Clone; /// Reversed copy of self fn revs(self) -> Vec<T> where T:Clone; /// Repeated items removed fn sansrepeat(self) -> Vec<T> where T: PartialEq+Clone; /// Some(subscript) of the first occurence of m, or None fn member(self, m:T, forward:bool) -> Option<usize> where T: PartialEq+Clone; /// Binary search of a slice in ascending or descending order. fn binsearch(self, val:&T) -> Range<usize> where T: PartialOrd; /// Binary search of an index sorted slice in ascending or descending order. /// Like binsearch but using indirection via idx. fn binsearch_indexed(self, idx:&[usize], val:&T) -> Range<usize> where T: PartialOrd; /// Counts partially equal occurrences of val /// by simple linear search of an unordered set fn occurs(self, val:T) -> usize where T: PartialOrd; /// Unites (concatenates) two unsorted slices. For union of sorted slices, use `merge` fn unite_unsorted(self, v: &[T]) -> Vec<T> where T: Clone; /// Unites two ascending index-sorted slices. fn unite_indexed(self, ix1: &[usize], v2: &[T], ix2: &[usize]) -> Vec<T> where T: PartialOrd+Clone; /// Intersects two ascending explicitly sorted generic vectors. fn intersect(self, v2: &[T]) -> Vec<T> where T: PartialOrd+Clone; /// Intersects two ascending index sorted vectors. fn intersect_indexed(self, ix1: &[usize], v2: &[T], ix2: &[usize]) -> Vec<T> where T: PartialOrd+Clone; /// Removes items of sorted v2 from sorted self. fn diff(self, v2: &[T]) -> Vec<T> where T: PartialOrd+Clone; /// Removes items of v2 from self using their sort indices. fn diff_indexed(self, ix1: &[usize], v2: &[T], ix2: &[usize]) -> Vec<T> where T: PartialOrd+Clone; /// Divides an unordered set into three: items smaller than pivot, equal, and greater fn partition(self, pivot:T) -> (Vec<T>, Vec<T>, Vec<T>) where T: PartialOrd+Clone; /// Divides an unordered set into three by the pivot. /// The results are subscripts to self. fn partition_indexed(self, pivot: T) -> (Vec<usize>, Vec<usize>, Vec<usize>) where T: PartialOrd+Clone; /// Merges (unites) two sorted sets, result is also sorted fn merge(self, v2: &[T]) -> Vec<T> where T: PartialOrd+Clone; /// Merges (unites) two sets, using their sort indices, /// giving also the resulting sort index fn merge_indexed(self, idx1: &[usize], v2: &[T], idx2: &[usize]) -> (Vec<T>, Vec<usize>) where T: PartialOrd+Clone; /// Used by `merge_indexed` fn merge_indices(self, idx1: &[usize], idx2: &[usize]) -> Vec<usize> where T: PartialOrd+Clone; /// Stable Merge sort main method, giving sort index fn mergesort_indexed(self) -> Vec<usize> where T:PartialOrd+Clone; /// Utility used by mergesort_indexed fn mergesortslice(self, i: usize, n: usize) -> Vec<usize> where T: PartialOrd+Clone; /// Stable Merge sort, explicitly sorted result obtained via mergesort_indexed fn sortm(self, ascending: bool) -> Vec<T> where T: PartialOrd+Clone; /// Rank index obtained via mergesort_indexed fn rank(self, ascending: bool) -> Vec<usize> where T: PartialOrd+Clone; /// Utility, swaps any two items into ascending order fn isorttwo(self, idx: &mut[usize], i0: usize, i1: usize) -> bool where T:PartialOrd; /// Utility, sorts any three items into ascending order fn isortthree(self, idx: &mut[usize], i0: usize, i1:usize, i2:usize) where T: PartialOrd; /// Stable Hash sort fn hashsort_indexed(self) -> Vec<usize> where T: PartialOrd+Clone,f64:From<T>; /// Utility used by hashsort_indexed fn hashsortslice(self, idx: &mut[usize], i: usize, n: usize, min:T, max:T) where T: PartialOrd+Clone,f64:From<T>; /// Stable hash sort. Returns new sorted data vector (ascending or descending) fn sorth(self, ascending: bool) -> Vec<T> where T: PartialOrd+Clone,f64:From<T>; /// Makes a sort index for self, using key generating closure `keyfn` fn keyindex(self, keyfn:fn(&T)->f64, ascending:bool) -> Vec<usize>; }

Trait Mutops

rust use indxvec::{Mutops};

This trait contains muthashsort, which overwrites self with sorted data. When we do not need to keep the original order, this is the most efficient way to sort.

Nota bene: muthashsort really wins on longer Vecs. For about one thousand items upwards, it is on average about 25%-30% faster than the default Rust (Quicksort) sort_unstable.

rust /// Mutable Operators on `&mut[T]` pub trait Mutops<T> { /// Sorts a mutable slice in place. fn mutsort(self) where T:PartialOrd; /// mutable reversal, general utility fn mutrevs(self); /// utility that mutably swaps two indexed items into ascending order fn mutsorttwo(self, i0:usize, i1:usize) -> bool where T: PartialOrd; /// utility that mutably bubble sorts three indexed items into ascending order fn mutsortthree(self, i0:usize, i1:usize, i2:usize) where T: PartialOrd; /// Possibly the fastest sort for long lists. Wrapper for `muthashsortslice`. fn muthashsort(self) where T: PartialOrd+Clone, F64:From<T>; /// Sorts n items from i in self. Used by muthashsort. fn muthashsortslice(self, i:usize, n:usize, min:T, max:T) where T: PartialOrd+Clone, F64:From<T>; }

Trait Printing

rust use indxvec::Printing; // the trait methods use indxvec::printing::*; // the colour constants

This trait provides utility methods to 'stringify' (serialise) generic slices and slices of Vecs. Also, methods for writing or printing them. Optionally, it enables printing them in bold ANSI terminal colours for adding emphasis. See tests/tests.rs for examples of usage.

```rust pub trait Printing {

/// Methods to serialize and render the resulting string
/// in bold ANSI terminal colours.
fn rd(self) -> String where Self: Sized { 
    format!("{RD}{}{UN}",self.to_str()) }
fn gr(self) -> String where Self: Sized { 
    format!("{GR}{}{UN}",self.to_str()) }
fn yl(self) -> String where Self: Sized { 
    format!("{YL}{}{UN}",self.to_str()) }    
fn bl(self) -> String where Self: Sized { 
    format!("{BL}{}{UN}",self.to_str()) }
fn mg(self) -> String where Self: Sized { 
    format!("{MG}{}{UN}",self.to_str()) }
fn cy(self) -> String where Self: Sized { 
    format!("{CY}{}{UN}",self.to_str()) }        

/// Method to write vector(s) to file f (without brackets). 
/// Passes up io errors
fn wvec(self,f:&mut File) -> Result<(), io::Error> where Self: Sized { 
    Ok(write!(*f,"{} ", self.to_plainstr())?) 
}

/// Method to print vector(s) to stdout (without brackets).
fn pvec(self) where Self: Sized { 
    print!("{} ", self.to_plainstr()) 
}

/// Method to serialize generic items, slices, and slices of Vecs.
/// Adds square brackets around Vecs (prettier lists).
/// Implementation code is in `printing.rs`. 
fn to_str(self) -> String;

/// Method to serialize generic items, slices, and slices of Vecs.
/// Implementation code is in `printing.rs`.
fn to_plainstr(self) -> String;

} ```

The methods of this trait are implemented for generic individual items T, for slices &[T] for slices of slices &[&[T]] and for slices of Vecs &[Vec<T>]. Note that these types are normally unprintable in Rust (do not have Display implemented).

The following methods: .to_plainstr, .to_str(), .gr(), .rd(), .yl() .bl(), .mg(), .cy() convert all these types to printable strings. The colouring methods just add the relevant colouring to the formatted output of .to_str().

fn wvec(self,f:&mut File) -> Result<(), io::Error> where Self: Sized;
writes plain space separated values (.ssv) to files, possibly raising io::Error(s).

fn pvec(self) where Self: Sized;
prints to stdout.

For finer control of the colouring, import the colour constants from module printing and use them in any formatting strings manually. For example, switching colours:

rust use indxvec::printing::*; // ANSI colours constants println!("{GR}green text, {RD}red warning, {BL}feeling blue{UN}");

Note that all of these methods and interpolations set their own new colour regardless of the previous settings. Interpolating {UN} resets the terminal to its default foreground rendering. UN is automatically appended at the end of strings produced by the colouring methods rd()..cy(). Be careful to always close with one of these, or explicit {UN}, otherwise all the following output will continue with the last selected colour foreground rendering.

Example from tests/tests.rs:

rust println!("Memsearch for {BL}{midval}{UN}, found at: {}", vm .memsearch(midval) .map_or_else(||"None".rd(),|x| x.gr()) );

memsearch returns Option(None), when midval is not found in vm. Here, None will be printed in red, while any found item will be printed in green. This is also an example of how to process Options without the long-winded match statements.

Release Notes (Latest First)

Version 1.4.1 - Rewritten binsearch and binsearch_indexed from trait Vecops as encapsulations of the general purpose binary_all from trait Sort. Reduced the code size.

Version 1.4.0 - Introduced new trait Search: impl<T> Search<T> for Range<T>. The search algorithms can now be applied in 'builder style chained API's', filtering the ranges.

Version 1.3.11 - Added module search.rs. Improved general binary_any and binary_all search algorithms now within.