image-compare

Simple image comparison in rust based on the image crate
Note that this crate is heavily work in progress. Algorithms are neither cross-checked not particularly fast yet.
Everything is implemented in plain CPU with rayon multithreading.
SIMD is under investigation on a feature branch (simd-experimental) and may or may not increase performance.
Supported now:
- Comparing grayscale and rgb images by structure
- By RMS - score is calculated by:
- By MSSIM
- SSIM is implemented as described on wikipedia:
- MSSIM is calculated by using 8x8 pixel windows for SSIM and averaging over the results
- RGB type images are split to R,G and B channels and processed separately.
- The worst of the color results is propagated as score but a float-typed RGB image provides access to all values.
- As you can see in the gherkin tests this result is not worth it currently, as it takes a lot more time
- It could be improved, by not just propagating the individual color-score results but using the worst for each pixel
- This approach is implemented in hybrid-mode, see below
- "hybrid comparison"
- Splitting the image to YUV colorspace according to T.871
- Processing the Y channel with MSSIM
- Comparing U and V channels via RMS
- Recombining the differences to a nice visualization image
- Score is calculated as:
,1- \sqrt{(1-\Delta RMS(u,x,y))^2 + (1-\Delta RMS(v,x,y))^2}\right]\right))
- This allows for a good separation of color differences and structure differences
- Comparing grayscale images by histogram
- Several distance metrics implemented see OpenCV docs:
- Correlation
 = \frac{\sum_I (H_1(I) - \bar{H_1}) (H_2(I) - \bar{H_2})}{\sqrt{\sum_I(H_1(I) - \bar{H_1})^2 \sum_I(H_2(I) - \bar{H_2})^2}})
- Chi-Square
 = \sum _I \frac{\left(H_1(I)-H_2(I)\right)^2}{H_1(I)})
- Intersection
 = \sum _I \min (H_1(I), H_2(I)))
- Hellinger distance
 = \sqrt{1 - \frac{1}{\sqrt{\int{H_1} \int{H_2}}} \sum_I \sqrt{H_1(I) \cdot H_2(I)}})
Next up:
- Further Performance improvements (possibly SIMD, maybe GPGPU)