iced_native
iced_native
takes [iced_core
] and builds a native runtime on top of it, featuring:
- A custom layout engine, greatly inspired by [druid
]
- Event handling for all the built-in widgets
- A renderer-agnostic API
To achieve this, it introduces a bunch of reusable interfaces:
- A Widget
trait, which is used to implement new widgets: from layout requirements to event and drawing logic.
- A bunch of Renderer
traits, meant to keep the crate renderer-agnostic.
- A Windowed
trait, leveraging [raw-window-handle
], which can be implemented by graphical renderers that target windows. Window-based shells (like [iced_winit
]) can use this trait to stay renderer-agnostic.
Add iced_native
as a dependency in your Cargo.toml
:
toml
iced_native = "0.1.0"
Iced moves fast and the master
branch can contain breaking changes! If
you want to learn about a specific release, check out [the release list].