An extension to the [Iced] GUI library with useful widgets for audio applications such as VST / LV2 plugins.
[more screenshots]
HSlider
- Horizontal SliderVSlider
- Vertical SliderKnob
- A classic knob widget. (no texture style yet)Ramp
- Ramp used to control the easing between two points in timeXYPad
- XY Pad for controlling two parameters at onceModRangeInput
- A dot used to control the range of modulation for a parameter. Styles that add visual feedback of the modulation range exist for the HSlider
, VSlider
, and Knob
widgets.
Note that these visualizers do not contain any DSP or animation. That must be done manually.
* [x] DBMeter
- A decibel meter.
* [x] ReductionMeter
- a meter that displays the reduction of loudness in a signal.
* [x] PhaseMeter
- a meter that displays the phase correlation of an audio signal.
Take a look at the [roadmap] for a list of planned widgets.
FloatRange
- a linear range of f32 valuesIntRange
- a discrete range of i32 values. This will cause the widget to "step" when moved.DBRange
- a logarithmic range of decibel values. Values around 0 dB will increment slower than values farther away from 0 dB.FreqRange
- a logarithmic range of frequency values. Each octave in the 10 octave spectrum (from 20 Hz to 20480 Hz) is spaced evenly.
cargo run --example inputs_tour --release
cargo run --example simple --release
cargo run --package db_meter --release
cargo run --package reduction_meter --release
cargo run --package phase_meter --release
Add iced
and iced_audio
as dependencies in your Cargo.toml
:
iced = { version = "0.1", features = ["image"] }
iced_audio = "0.3"
Both Iced Audio and [Iced] move fast and the master
branch can contain breaking changes! If
you want to learn about a specific release, check out [the release list].
This crate assumes you know the basics of how to use [Iced]. If you haven't alreay, please check it out [here]. ```rust // Import iced modules. use iced::{ Align, Column, Container, Element, Length, Sandbox, Settings, Text, }; // Import icedaudio modules. use icedaudio::{ hslider, knob, vslider, xy_pad, DBRange, FloatRange, FreqRange, HSlider, IntRange, Knob, TickMark, TickMarkGroup, TickMarkTier, VSlider, XYPad, };
// Create a unique identifier for each parameter. Note you may also use any // type you want such as u32, i32, Strings, etc.
pub enum ParamID { HSliderInt, VSliderDB, KnobFreq, XYPadFloatX, XYPadFloatY, }
// The message when a parameter widget is moved by the user
pub enum Message { ParamMoved(ParamID), }
pub fn main() { App::run(Settings::default()) }
pub struct App { // The ranges handle converting the input/output of a parameter to and from // a usable value. // // There are 4 options available for a range: // // * FloatRange - a linear range of f32 values // * IntRange - a discrete range of i32 values. This will cause the widget // to "step" when moved. // * DBRange - a logarithmic range of decibel values. Values around 0 dB // will increment slower than values farther away from 0 dB. // * FreqRange - a logarithmic range of frequency values. Each octave in // the 10 octave spectrum (from 20 Hz to 20480 Hz) is spaced evenly. // floatrange: FloatRange, intrange: IntRange, dbrange: DBRange, freqrange: FreqRange,
// The states of the widgets that will control the parameters.
//
// The `ID` can be any user-defined type such as an enum, i32, u32, String, etc.
//
h_slider_state: h_slider::State<ParamID>,
v_slider_state: v_slider::State<ParamID>,
knob_state: knob::State<ParamID>,
xy_pad_state: xy_pad::State<ParamID>,
// A group of tick marks with their size and position.
center_tick_mark: TickMarkGroup,
output_text: String,
}
impl Sandbox for App { type Message = Message;
fn new() -> App {
// Initalize each range:
let float_range = FloatRange::default_bipolar();
let int_range = IntRange::new(0, 10);
let db_range = DBRange::new(-12.0, 12.0, 0.5.into());
let freq_range = FreqRange::default();
App {
// Add the ranges.
float_range,
int_range,
db_range,
freq_range,
// Initialize the state of the widgets with a parameter that has an ID, value,
// and default value.
h_slider_state: h_slider::State::new(int_range.create_param(
ParamID::HSliderInt,
5,
5,
)),
v_slider_state: v_slider::State::new(
db_range.create_param_default(ParamID::VSliderDB),
),
knob_state: knob::State::new(freq_range.create_param(
ParamID::KnobFreq,
1000.0,
1000.0,
)),
xy_pad_state: xy_pad::State::new(
float_range.create_param_default(ParamID::XYPadFloatX),
float_range.create_param_default(ParamID::XYPadFloatY),
),
// Add a tick mark at the center position with the tier 2 size
center_tick_mark: vec![TickMark::center(TickMarkTier::Two)].into(),
output_text: "Move a widget!".into(),
}
}
fn title(&self) -> String {
format!("Simple Example - Iced Audio")
}
fn update(&mut self, event: Message) {
match event {
Message::ParamMoved(id) => {
// Retrieve the value by mapping the normal of the parameter
// to the corresponding range.
//
// Now do something useful with that value!
//
match id {
ParamID::HSliderInt => {
// Integer ranges must be snapped to make the widget "step"
// when moved.
self.int_range
.snap_normal(&mut self.h_slider_state.param.normal);
let value = self
.int_range
.to_value(self.h_slider_state.param.normal);
self.output_text = format!("{:?}: {}", id, value);
}
ParamID::VSliderDB => {
let value = self
.db_range
.to_value(self.v_slider_state.param.normal);
self.output_text = format!("{:?}: {:.3}", id, value);
}
ParamID::KnobFreq => {
let value = self
.freq_range
.to_value(self.knob_state.param.normal);
self.output_text = format!("{:?}: {:.3}", id, value);
}
ParamID::XYPadFloatX => {
let value = self
.float_range
.to_value(self.xy_pad_state.param_x.normal);
self.output_text = format!("{:?}: {:.3}", id, value);
}
ParamID::XYPadFloatY => {
let value = self
.float_range
.to_value(self.xy_pad_state.param_y.normal);
self.output_text = format!("{:?}: {:.3}", id, value);
}
}
}
}
}
fn view(&mut self) -> Element<Message> {
// Create each parameter widget, passing in the current state of the widget.
let h_slider_widget =
HSlider::new(&mut self.h_slider_state, Message::ParamMoved)
// Add the tick mark group to this widget.
.tick_marks(&self.center_tick_mark);
let v_slider_widget =
VSlider::new(&mut self.v_slider_state, Message::ParamMoved)
.tick_marks(&self.center_tick_mark);
let knob_widget = Knob::new(&mut self.knob_state, Message::ParamMoved);
let xy_pad_widget =
XYPad::new(&mut self.xy_pad_state, Message::ParamMoved);
// Push the widgets into the iced DOM
let content: Element<_> = Column::new()
.max_width(250)
.max_height(400)
.spacing(20)
.padding(20)
.align_items(Align::Center)
.push(h_slider_widget)
.push(v_slider_widget)
.push(knob_widget)
.push(xy_pad_widget)
.push(
Container::new(Text::new(&self.output_text))
.width(Length::Fill),
)
.into();
Container::new(content)
.width(Length::Fill)
.height(Length::Fill)
.center_x()
.center_y()
.into()
}
}
```
Contributions are greatly appreciated! If you want to contribute, please read the official Iced for more details.
Feedback is also welcome! You can open an issue or, if you want to talk,
come chat to our [Zulip server]. Moreover, you can find me (and a bunch of
awesome folks) over the #gui-and-ui
channels in
the [Rust Community Discord]. I go by BillyDM#3892
there.