Traits for constructing/destructuring from/into a type's internal guts.
```rust mod state_machine { use guts::{Guts, FromGutsUnchecked};
/// A State machine's internal state.
pub enum State {
Off,
On,
}
/// A State machine that hides its internal state.
pub struct StateMachine {
state: State,
}
impl Default for StateMachine {
/// Creates a state machine in the only allowed initial state: `Off`.
fn default() -> Self {
Self { state: State::Off }
}
}
impl Guts for StateMachine {
type Guts = State;
}
impl FromGutsUnchecked for StateMachine {
/// Creates a state machine in an arbitrary state, unsafely.
unsafe fn from_guts_unchecked(guts: Self::Guts) -> Self {
Self { state: guts }
}
}
}
use guts::FromGutsUnchecked; use state_machine::{State, StateMachine};
// A machine can easily be safely created in its initial state: let machine = StateMachine::default();
// To create a machine in a non-initial state unsafe { … }
is required:
let machine = unsafe { StateMachine::fromgutsunchecked(State::On) };
```
This project is licensed under the MPL-2.0.