A low-level library for OpenGL context creation.
toml
[dependencies]
glutin = "0.30.1"
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Warning: these are examples for master. For the latest released version you can find them here.
The examples use gl_generator to generate OpenGL bindings.
bash
git clone https://github.com/rust-windowing/glutin
cd glutin
cargo run --example window
Glutin is an OpenGL context creation library and doesn't directly provide OpenGL bindings for you.
For examples, please look here.
Note that glutin aims at being a low-level brick in your rendering infrastructure. You are encouraged to write another layer of abstraction between glutin and your application.
The minimum rust version target by glutin is 1.60.0.
Be sure to handle Android's lifecycle correctly when using a winit window by only creating a GL surface after winit raises Event::Resumed, and destroy it again upon receiving Event::Suspended. See this in action in the android.rs example.
To compile and run the Android example on your device, install cargo-apk and start the app using:
console
$ cargo apk r -p glutin_examples --example android