Bindings to OpenGL 4.6
The gl46 crate presents OpenGL 4.6 bindings for Rust, as described by gl.xml.
As often as gl.xml updates I will also attempt to issue updates for this crate.
Because gles30 follows the current content of gl.xml as closely as possible,
it's possible (though highly unlikely) that there could be a gl.xml update
that would somehow cause a breaking change. This is most likely to occur if an
argument's type changes between signed and unsigned, which is not a big
difference in C but it would cause a type mismatch in Rust (you'd need to add an
as _ to make it cast the value). In this case, the break is considered a
"required bugfix", and you just have to update your code. Sorry.
The crate is generated with support for the GL_EXT_texture_filter_anisotropic extension. This adds two additional const values, but no additional GL commands.