Fast GPU cached text rendering using gfx-rs & rusttype.
Makes use of three kinds of caching to optimise frame performance.
```rust extern crate gfxglyph; use gfxglyph::{Section, Layout, GlyphBrushBuilder};
let arial = includebytes!("examples/Arial Unicode.ttf"); let mut glyphbrush = GlyphBrushBuilder::usingfont(arial) .build(gfxfactory.clone());
let section = Section { text: "Hello gfx_glyph", ..Section::default() // color, position, etc };
glyphbrush.queue(section, &Layout::default()); glyphbrush.queue(someothersection, &Layout::default());
glyphbrush.drawqueued(&mut gfxencoder, &gfxtarget).unwrap(); ```
The current implementation only supports OpenGL 3.0 or later. But other rendering languages (that are supported by gfx) should be easy enough to add. Send in your PRs!
Have a look at
* cargo run --example paragraph --release
* cargo run --example performance --release