Macro to generate random at compile time
```rust use getrandomconst::random;
const RANDOMU8: u8 = random!(u8); assertne!(RANDOM_U8, 0);
static RANDOMI32: i32 = random!(i32); assertne!(RANDOM_I32, 0);
let randomu32 = random!(u32); assertne!(random_u32, 0);
let randomarray = random!([u32;5]); asserteq!(random_array.len(), 5);
for elem in randomarray.iter() { assertne!(*elem, 0); }
let randomarray: [u32; 0] = random!([u32;0]); //Well, I guess you can if you want? asserteq!(random_array.len(), 0); ```