Rewrite parts of tidwall/geometry to Rust for ringsaturn/tzf-rs.
toml
[dependencies]
geometry-rs = "0.1.2"
```rust use std::vec;
use geometry_rs;
fn main() { let poly = geometryrs::Polygon::new( vec![ geometryrs::Point { x: 90.48826291293898, y: 45.951129815858565, }, geometryrs::Point { x: 90.48826291293898, y: 27.99437617512571, }, geometryrs::Point { x: 122.83201291294, y: 27.99437617512571, }, geometryrs::Point { x: 122.83201291294, y: 45.951129815858565, }, geometryrs::Point { x: 90.48826291293898, y: 45.951129815858565, }, ], vec![], );
let p_out = geometry_rs::Point {
x: 130.74216916294148,
y: 37.649011392900306,
};
print!("{:?}\n", poly.contains_point(p_out));
let p_in = geometry_rs::Point {
x: 99.9804504129416,
y: 39.70716466970461,
};
print!("{:?}\n", poly.contains_point(p_in));
} ```