GDDB

crates.io Cross-compile Documentation Version License

GDDB is a superfast in-memory database designed for use in Godot.

This database aims to provide an easy frontend to an efficient in-memory database, that can be saved and reloaded.

GDDB saves a Godot dictionary and provides an interface to create, update, retrieve (either single results or all items matching the search) and destroy records.

GDDB started as a fork of TinyDB with added functionality and a Godot wrapper.

Installation

Example

```gdscript extends Node

func ready(): var data = { "name": "Joe Bloggs" } var playeruuid = Database.create("Player", data) print(player_uuid)

var record = Database.find(player_uuid)
print(record.name)

record.name = "John Doe"
Database.update(record.uuid, record.model, record.attributes)

var updated = Database.find(player_uuid)
print(updated.name)

```