NPM

gcnesweb

gcnesweb wraps the public functions exposed by my gcnescore crate for use in the browser through Web Assembly - Javascript interop. It provides an interface to load and run NES ROMs, provide input, and extract rendered image data. Audio is currently unsupported.

Install in an NPM Project

npm install gc_nes_web

Using the NES Emulator with Javascript

javascript // Import the package const wasm = await import ("gc_nes_web"); // Create the NES object let nes = this.state.wasm.nes(romArrayOfBytes); // Run the emulator to the completion of the next frame and retrieve it let frame = nes.frame(); // Or run just one cycle and get the frame separately nes.cycle(); let frame = nes.get_screen(); // Drawing to a Canvas let offscreenCanvas = new OffscreenCanvas(256, 240); let offscreenCanvasContext = offscreenCanvas.getContext("2d"); let imageData = offscreenCanvasContext?.createImageData(256, 240); imageData.data.set(frame); offscreenCanvasContext.putImageData(imageData, 0, 0); // mainCanvasContext is the 2D context for the Canvas you actually want to draw to. mainCanvasContext.drawImage(offscreenCanvas, 0, 0);

Through wasm-pack, gcnesweb has full Typescript support

Try it Now

You can try out gcnesemulator on my website, at https://garettcooper.com/#/nes-emulator

Current version: 0.1.5