8x8 monochrome bitmap font for rendering. Implemented in Rust.

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A collection of Unicode characters in a 8x8 bitmap font.

Usage

Add this to your Cargo.toml: cargo [dependencies] font8x8 = "0.2"

Legacy constants

You can use the constants provided in the legacy software.

```rust extern crate font8x8

use font8x8::legacy::BASICLEGACY; // U+0000 - U+007F use font8x8::legacy::CONTROLLEGACY; // U+0080 - U+009F use font8x8::legacy::LATIN_LEGACY; // U+00A0 - U+00FF

use font8x8::legacy::BOXLEGACY; // U+2500 - U+257F use font8x8::legacy::BLOCKLEGACY; // U+2580 - U+259F use font8x8::legacy::HIRAGANALEGACY; // U+3040 - U+309F use font8x8::legacy::GREEKLEGACY; // U+0390 - U+039C

use font8x8::legacy::MISC_LEGACY; // U+20A7, U+0192, U+00AA, U+00BA, // U+2310, U+2264, U+2265, U+0060, // U+1EF2, U+1EF3

use font8x8::legacy::SGA_LEGACY; // U+E541 - U+E55A

```

Documentation

To generate the crate's documentation, you can use:

cargo doc -p font8x8 --no-deps --open

from the terminal.

It's highly recommended that you inspect the docs for each constant, as there is a listing of the included characters. Better yet, dive into the source, it's pretty straightforward.

Example

Working directly with legacy constants

Let's say we want to print out the first character belonging to the greek subset. In this case, it corresponds to the unicode U+0390 described as iota with tonos and diaeresis, and we will retrieve it from the GREEK_LEGACY constant provided by our library.

Specifically, we will be working with GREEK_LEGACY[0], which is an array of bytes with capacity for eight separate bytes ([u8; 8]).

Here's a program that will print the character to your terminal, by parsing each byte of the array, inspecting it bit by bit, and printing an empty space " " for 0, and "█" for 1.

```rust extern crate font8x8;

use font8x8::legacy::GREEK_LEGACY;

fn main() { for x in &GREEK_LEGACY[0] { for bit in 0..8 { match *x & 1 << bit { 0 => print!(" "), _ => print!("█"), } } println!() } } ```

The generated output should mostly resemble this (it will depend on your terminal's font settings): ```text █ ██ █

██
██
██
██ █
██
```

and, it's meant to look like this: ΐ.

Working with fonts as Unicode chars

We can also take Rust strings and characters and convert them to glyphs.

This time, instead of using the index of the GREEK_LEGACY constant, we can use the trait method UnicodeFonts::get to retrieve the glyph rendering using a char as key.

```rust extern crate font8x8;

use font8x8::{GREEK_FONTS, UnicodeFonts};

fn main() { if let Some(glyph) = GREEK_FONTS.get('ΐ') { for x in &glyph { for bit in 0..8 { match *x & 1 << bit { 0 => print!(" "), _ => print!("█"), } } println!() } } } ```

Features

default

The default features include unicode, and std.

For information about using none or some of the features, please consult the features section of the Cargo Manifest Format.

unicode

Provides a wrapper for the font constants, tupled with their corresponding unicode point.

For more information, please refer to the unicode module documentation.

std

Enables the use of the std Rust library. Disable this feature to run with no_std programs.

Credits

Summary: 8x8 monochrome bitmap fonts for rendering. Implemented in Rust.

Author(s):

License: MIT License.

These header files are directly derived from an assembler file fetched from: http://dimensionalrift.homelinux.net/combuster/mos3/?p=viewsource&file=/modules/gfx/font8_8.asm

Original header:

; Summary: `font8_8.asm` ; 8x8 monochrome bitmap fonts for rendering ; ; Author: ; Marcel Sondaar ; International Business Machines (public domain VGA fonts) ; ; License: ; Public Domain ;

C header:

; Summary: `font8x8.h` ; 8x8 monochrome bitmap fonts for rendering ; ; https://github.com/dhepper/font8x8 ; ; Author: Daniel Hepper <daniel@hepper.net> ; License: Public Domain