Enschin

!!! Still in early development !!!

2D Game Engine completly written in Rust with the wgpu graphics api. Originally started in C / C++. Enschin is completly scene and component based focused on performance and accessibility.

To get a taste of Enschin look into examples or run: cargo run --example bunnymark --release

Features to come: - SpriteSheets - AABB Collision

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