Elias-Fano encoding in Rust.
The Elias-Fano encoding scheme is a quasi-succinct compression method for monotonic integers using gap compression on a Bitset. It allows for decompression of a bit at any position in O(1)
time complexity.
Being quasi-succinct, it is therefore almost as good as the best theoretical possible compression as determined by the Shannon-Hartley theorem.
This implementation is based largely on one written in Go by Antonio Mallia, which can be found at his repository amallia/go-ef.
Add the following line to your Cargo.toml:
diff
[dependencies]
+ elias-fano = "1.0.1"
```rust extern crate elias_fano;
use elias_fano::EliasFano;
fn main() { let sortedarray = [0, 3, 40, 1000]; let size = sortedarray.len();
let mut ef = EliasFano::new(sorted_array[size - 1], size as u64);
ef.compress(sorted_array.iter());
println!("{}", ef.value()); // 1
match ef.next() {
Ok(val) => println!("Retrieved value: {}", val), // 3
Err(error) => println!("Err: {}", error), // Out of bounds
}
let _ = ef.next();
println!("{}", ef.value()); // 40
ef.reset();
println!("{}", ef.value()); // 0
let _ = ef.visit(3);
println!("{}", ef.value()); // 1000
} ```
MIT licensed, see LICENSE for more details.