Graph visualization with rust, petgraph and egui in its DNA.

This project represents a Widget implementation for egui framework. It allows effortless interactive graph visualization with rust.
The project is on the track to v1.0.0 and there will be some releases prior. So stay tuned!
Docs can be found here
First, let's define the BasicApp struct that will hold the graph.
rust
pub struct BasicApp {
g: StableGraph<Node<()>, Edge<()>>,
}
Next, implement the new() function for the BasicApp struct.
rust
impl BasicApp {
fn new(_: &CreationContext<'_>) -> Self {
let g = generate_graph();
Self { g }
}
}
Create a helper function called }
``` Now, lets implement the Finally, run the application using the You can further customize the appearance and behavior of your graph by modifying the settings or adding more nodes and edges as needed. It is easy to add interactivity to the visualization. Just use generate_graph(). In this example, we create three nodes with and three edges connecting them in a triangular pattern.
```rust
fn generate_graph() -> StableGraphlet a = g.add_node(Node::new(egui::Vec2::new(0., SIDE_SIZE), ()));
let b = g.add_node(Node::new(egui::Vec2::new(-SIDE_SIZE, 0.), ()));
let c = g.add_node(Node::new(egui::Vec2::new(SIDE_SIZE, 0.), ()));
g.add_edge(a, b, Edge::new(()));
g.add_edge(b, c, Edge::new(()));
g.add_edge(c, a, Edge::new(()));
g
Step 4: Implementing the update() function.
update() function for the BasicApp. This function creates a GraphView widget providing a mutable reference to the graph, and adds it to egui::CentralPanel using the ui.add() function for adding widgets.
rust
impl App for BasicApp {
fn update(&mut self, ctx: &Context, _: &mut eframe::Frame) {
egui::CentralPanel::default().show(ctx, |ui| {
ui.add(&mut GraphView::new(&mut self.g));
});
}
}
Step 5: Running the application.
run_native() function with the specified native options and the BasicApp.
rust
fn main() {
let native_options = eframe::NativeOptions::default();
run_native(
"egui_graphs_basic_demo",
native_options,
Box::new(|cc| Box::new(BasicApp::new(cc))),
)
.unwrap();
}

Interactivity
SettingsNavigation and SettingsInteraction with constructor methods. You can also check basic interactive demo and comprehensive configurable demo for usage references and settings description.Gallery

