Provides event handling for egui when SDL2 is used as the windowing system.
This crate does not perform any rendering, but it can be combined with something like the egui-wgpu backend.
Most of the code is just adaptively copied from eguisdl2gl
Simple example program.
You might be interested in checking out eguisdl2platform as it seems to
be doing the same job with more simplicity. egui_sdl2_platform
depends
on eguiwgpubackend whereas egui-sdl2-event
depends directly on
the internal egui's wgpu implementation egui-wgpu.