Dochy is like a binary diff format of static JSON, and surrounding file systems and tools.
It's intended to replace ordinary data files, especially for game/cloud apps which employs auto-save and undoable apps.
Let me introduce the key features of this project.
These three documents(and this) should work as a walkthrough of Dochy's concepts.
Hello World explains the basics.
Quickly changing
Documentation is incomplete.
I'm Japanese and I desperately need proofreading of my English writing for this project, and any other feedbacks are welcome.