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dirs

Introduction

The library provides the location of these directories by leveraging the mechanisms defined by - the XDG base directory and the XDG user directory specifications on Linux and Redox - the Known Folder API on Windows - the Standard Directories guidelines on macOS

Platforms

This library is written in Rust, and supports Linux, Redox, macOS and Windows. Other platforms are also supported; they use the Linux conventions.

It's mid-level sister library, directories, is available for Rust (directories-rs) and on the JVM (directories-jvm).

Usage

Dependency

Add the library as a dependency to your project by inserting

toml dirs = "1.0"

into the [dependencies] section of your Cargo.toml file.

Example

Library run by user Alice:

```rust extern crate dirs;

dirs::home_dir(); // Lin: Some(/home/alice) // Win: Some(C:\Users\Alice) // Mac: Some(/Users/Alice)

dirs::audio_dir(); // Lin: Some(/home/alice/Music) // Win: Some(C:\Users\Alice\Music) // Mac: Some(/Users/Alice/Music)

dirs::config_dir(); // Lin: Some(/home/alice/.config) // Win: Some(C:\Users\Alice\AppData\Roaming) // Mac: Some(/Users/Alice/Library/Preferences)

dirs::executable_dir(); // Lin: Some(/home/alice/.local/bin) // Win: None // Mac: None ```

Design Goals

Features

If you want to compute the location of cache, config or data directories for your own application or project, use ProjectDirs of the directories project instead.

| Function name | Value on Linux/Redox | Value on Windows | Value on macOS | | ---------------- | ------------------------------------------------------------------------------------------------ | --------------------------------- | ------------------------------------------- | | home_dir | Some($HOME) | Some({FOLDERID_Profile}) | Some($HOME) | | cache_dir | Some($XDG_CACHE_HOME) or Some($HOME/.cache) | Some({FOLDERID_LocalAppData}) | Some($HOME/Library/Caches) | | config_dir | Some($XDG_CONFIG_HOME) or Some($HOME/.config) | Some({FOLDERID_RoamingAppData}) | Some($HOME/Library/Preferences) | | data_dir | Some($XDG_DATA_HOME) or Some($HOME/.local/share) | Some({FOLDERID_RoamingAppData}) | Some($HOME/Library/Application Support) | | data_local_dir | Some($XDG_DATA_HOME) or Some($HOME/.local/share) | Some({FOLDERID_LocalAppData}) | Some($HOME/Library/Application Support) | | executable_dir | Some($XDG_BIN_HOME/../bin) or Some($XDG_DATA_HOME/../bin) or Some($HOME/.local/bin) | None | None | | runtime_dir | Some($XDG_RUNTIME_DIR) or None | None | None | | audio_dir | Some(XDG_MUSIC_DIR) or None | Some({FOLDERID_Music}) | Some($HOME/Music/) | | desktop_dir | Some(XDG_DESKTOP_DIR) or None | Some({FOLDERID_Desktop}) | Some($HOME/Desktop/) | | document_dir | Some(XDG_DOCUMENTS_DIR) or None | Some({FOLDERID_Documents}) | Some($HOME/Documents/) | | download_dir | Some(XDG_DOWNLOAD_DIR) or None | Some({FOLDERID_Downloads}) | Some($HOME/Downloads/) | | font_dir | Some($XDG_DATA_HOME/fonts/) or Some($HOME/.local/share/fonts/) | None | Some($HOME/Library/Fonts/) | | picture_dir | Some(XDG_PICTURES_DIR) or None | Some({FOLDERID_Pictures}) | Some($HOME/Pictures/) | | public_dir | Some(XDG_PUBLICSHARE_DIR) or None | Some({FOLDERID_Public}) | Some($HOME/Public/) | | template_dir | Some(XDG_TEMPLATES_DIR) or None | Some({FOLDERID_Templates}) | None | | video_dir | Some(XDG_VIDEOS_DIR) or None | Some({FOLDERID_Videos}) | Some($HOME/Movies/) |

Comparison

There are other crates in the Rust ecosystem that try similar or related things. Here is an overview of them, combined with ratings on properties that guided the design of this crate.

Please take this table with a grain of salt: a different crate might very well be more suitable for your specific use case. (Of course my crate achieves my design goals better than other crates, which might have had different design goals.)

| Library | Status | Lin | Mac | Win |Base|User|Proj|Conv| | --------------------------------------------------------- | -------------- |:---:|:---:|:---:|:--:|:--:|:--:|:--:| | appdirs | Unmaintained | ✔ | ✔ | ✔ | 🞈 | ✖ | ✔ | ✖ | | appdirs2 | Maintained | ✔ | ✔ | ✔ | 🞈 | ✖ | ✔ | ✖ | | dirs | Developed | ✔ | ✔ | ✔ | ✔ | ✔ | ✖ | ✔ | | directories | Developed | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | | sappdir | Unmaintained? | ✔ | ✖ | 🞈 | ✖ | ✖ | 🞈 | ✖ | | standard_paths | Maintained | ✔ | ✖ | ✔ | ✔ | ✔ | ✔ | ✖ | | xdg | Maintained | ✔ | ✖ | ✖ | ✔ | ✖ | ✔ | 🞈 | | xdg-basedir | Unmaintained? | ✔ | ✖ | ✖ | ✔ | ✖ | ✖ | 🞈 | | xdg-rs | Obsolete | ✔ | ✖ | ✖ | ✔ | ✖ | ✖ | 🞈 |

Build

It's possible to cross-compile this library if the necessary toolchains are installed with rustup. This is helpful to ensure a change hasn't broken code on a different platform.

The following commands will build this library on Linux, macOS and Windows:

cargo build --target=x86_64-unknown-linux-gnu cargo build --target=x86_64-apple-darwin cargo build --target=x86_64-pc-windows-gnu

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.