Crunchy

The crunchy unroller - deterministically unroll constant loops. For number "crunching".

The Rust optimizer will unroll constant loops that don't use the loop variable, like this:

rust for _ in 0..100 { println!("Hello!"); }

However, using the loop variable will cause it to never unroll the loop. This is unfortunate because it means that you can't constant-fold the loop variable, and if you end up stomping on the registers it will have to do a load for each iteration. This crate ensures that your code is unrolled and const-folded. It only works on literals, unfortunately, but there's a work-around:

rust debug_assert_eq!(MY_CONSTANT, 100); unroll! { for i in 0..100 { println!("Iteration {}", i); } }

This means that your tests will catch if you redefine the constant.