A library to localize strings, translating them according to runtime options.
Basically, this library allows your project to generate a lformat!
macro, that behaves
similarly to format!
, except the message string (the first argument) might get translated
(if you can find the appropriate string for the language).
First, you'll need to add the following to your Cargo.toml
file:
```toml build = "build.rs"
[build-dependencies] crowbook-localize = "0.0.3"
[dependencies]
lazy_static = "0.2" # the generated file needs lazy_static!
```
You'll then need to create the build.rs
file, which can look like this:
```rust extern crate crowbooklocalize; use crowbooklocalize::{Localizer, Extractor};
fn main() {
// Generate the localize_macros.rs
file
let mut localizer = Localizer::new();
localizer.writemacrofile(concat!(env!("CARGOMANIFESTDIR"), "/src/lib/localize_macros.rs")).unwrap();
// Generate a `lang/default.pot` containing strings used to call `lformat!`
let mut extractor = Extractor::new();
extractor.add_messages_from_dir(concat!(env!("CARGO_MANIFEST_DIR"), "/src")).unwrap();
extractor.write_pot_file(concat!(env!("CARGO_MANIFEST_DIR"), "/lang/default.pot")).unwrap();
} ```
This way, a localize_macros.rs
file will be created at build time in src/lib
.
To use it, the last step is to modify your src/lib/lib.rs
file:
```rust
```
Once this is done, you can start replacing your calls to format!
with calls to lformat!
.
In order to get translation, you'll need to actually translate the strings in separate
files, and set your build.rs
to load them.
E.g., if you have the following code:
rust
println!("{}", lformat!("Hello, world!"));
and you want it translated in french, you'll have to create a lang/fr.mo
file
from the lang/default.pot
file containing:
text
msgid "Hello, world!";
msgstr "Bonjour le monde !";
And load it in your build.rs
file:
rust
let mut localizer = Localizer::new();
localizer.add_lang("fr", include_str!(concat!(env!("CARGO_MANIFEST_DIR"), "/lang/fr.mo"))).unwrap();
localizer.write_macro_file("...");
Once this is done, you can use the localize_macros::set_lang
function
to switch the language at runtime:
rust
use localize_macros::set_lang;
set_lang("en");
println!("{}", lformat!("Hello, world!")); // prints "Hello, world!"
set_lang("fr");
println!("{}", lformat!("Hello, world!")); // prints "Bonjour le monde !"
In case the complexity of the operation didn't discourage you, I should warn you that this library is highly experimental at this time.
See the documentation on docs.rs.
See the ChangeLog file.
Élisabeth Henry liz.henry@ouvaton.org.
This is free software, published under the Mozilla Public License, version 2.0.