Ever got disappointed when a terminal library for rust was only written for UNIX systems? Crossterm provides, clearing, input handling, styling, cursor movement, terminal actions for both Windows and UNIX systems.
Crossterm aims to be simple and easy to call in code. Through the simplicity of Crossterm, you do not have to worry about the platform you are working with.
This crate supports all UNIX and windows terminals down to windows 7 (not all terminals are tested see Tested Terminals for more info)
This crate is exists out of five modules who are behind feature flags so that you can define which features you'd like to have, by default all features are enabled. - Crossterm Style - Crossterm Input - Crossterm Screen - Crossterm Cursor - Crossterm Terminal
This documentation is only for Crossterm version 0.9
if you have an older version of Crossterm I suggest you check the Upgrade Manual. Also, check out the examples folders with detailed examples for all functionality of this crate.
Add the Crossterm package to your Cargo.toml
file.
[dependencies]
crossterm = "0.9"
These are the features from this crate:
These are some basic examples demonstrating how to use this crate. See examples for more.
This is a wrapper for all the modules crossterm provides like terminal, cursor, styling and input.
Good documentation could be found on the following places: docs, examples.
``rust
// screen whereon the
Crossterm` methods will be executed.
let crossterm = Crossterm::new();
// get instance of the modules, whereafter you can use the methods the particularly module provides. let color = crossterm.color(); let cursor = crossterm.cursor(); let terminal = crossterm.terminal(); let input = crossterm.input(); ```
This module provides the functionalities to style the terminal.
Good documentation could be found on the following places: docs, book, examples
imports
rust
use crossterm::{Colored, Color, Colorize, Styler, Attribute};
style font with attributes
``rust
// pass any
Attribute` value to the formatting braces.
println!("{} Underlined {} No Underline", Attribute::Underlined, Attribute::NoUnderline);
// you could also call different attribute methods on a &str
and keep on chaining if needed.
let styledtext = "Bold Underlined".bold().underlined();
println!("{}", styledtext);
// old-way but still usable let styled_text = style("Bold Underlined").bold().underlined(); ```
style font with colors ```rust println!("{} Red foreground color", Colored::Fg(Color::Red)); println!("{} Blue background color", Colored::Bg(Color::Blue));
// you can also call different coloring methods on a &str
.
let styledtext = "Bold Underlined".red().onblue();
println!("{}", styled_text);
// old-way but still usable
let styled_text = style("Bold Underlined").with(Color::Red).on(Color::Blue);
_style font with RGB and ANSI Value_
rust
// custom rgb value (Windows 10 and UNIX systems)
println!("{} some colored text", Colored::Fg(Color::Rgb {
r: 10,
g: 10,
b: 10
}));
// custom ansi color value (Windows 10 and UNIX systems) println!("{} some colored text", Colored::Fg(Color::AnsiValue(10))); ```
This module provides the functionalities to work with the terminal cursor.
Good documentation could be found on the following places: docs, examples
```rust use crossterm::cursor;
let mut cursor = cursor();
/// Moving the cursor // Set the cursor to position X: 10, Y: 5 in the terminal cursor.goto(10,5);
// Move the cursor up,right,down,left 3 cells. cursor.moveup(3); cursor.moveright(3); cursor.movedown(3); cursor.moveleft(3);
/// Safe the current cursor position to recall later // Goto X: 5 Y: 5 cursor.goto(5,5); // Safe cursor position: X: 5 Y: 5 cursor.saveposition(); // Goto X: 5 Y: 20 cursor.goto(5,20); // Print at X: 5 Y: 20. print!("Yea!"); // Reset back to X: 5 Y: 5. cursor.resetposition(); // Print 'Back' at X: 5 Y: 5. print!("Back");
// hide cursor cursor.hide(); // show cursor cursor.show(); // blink or not blinking of the cursor (not widely supported) cursor.blink(true)
```
This module provides the functionalities to work with the terminal in general.
Good documentation could be found on the following places: docs, examples.
```rust use crossterm::{terminal,ClearType};
let mut terminal = terminal();
// Clear all lines in terminal; terminal.clear(ClearType::All); // Clear all cells from current cursor position down. terminal.clear(ClearType::FromCursorDown); // Clear all cells from current cursor position down. terminal.clear(ClearType::FromCursorUp); // Clear current line cells. terminal.clear(ClearType::CurrentLine); // Clear all the cells until next line. terminal.clear(ClearType::UntilNewLine);
// Get terminal size let (width, height) = terminal.terminal_size(); print!("X: {}, y: {}", width, height);
// Scroll down, up 10 lines. terminal.scrolldown(10); terminal.scrollup(10);
// Set terminal size (width, height) terminal.set_size(10,10);
// exit the current process. terminal.exit();
// write to the terminal whether you are on the main screen or alternate screen. terminal.write("Some text\n Some text on new line"); ```
This module provides the functionalities to read user input events.
Good documentation could be found on the following places: docs, book, examples
available imports
rust
use crossterm_input::{
input, InputEvent, KeyEvent, MouseButton, MouseEvent, TerminalInput, AsyncReader, SyncReader, Screen
};
Simple Readings ```rust let mut input = input();
match input.read_char() { Ok(s) => println!("char typed: {}", s), Err(e) => println!("char error : {}", e), }
match input.read_line() { Ok(s) => println!("string typed: {}", s), Err(e) => println!("error: {}", e), } ```
Read input events synchronously or asynchronously. ```rust // make sure to enable raw mode, this will make sure key events won't be handled by the terminal it's self and allows crossterm to read the input and pass it back to you. let screen = RawScreen::intorawmode();
let mut input = input();
// either read the input synchronously let stdin = input.read_sync();
// or asynchronously let stdin = input.read_async();
if let Some(keyevent) = stdin.next() { match keyevent { InputEvent::Keyboard(event: KeyEvent) => match event { /* check key event / } InputEvent::Mouse(event: MouseEvent) => match event { / check mouse event */ } } } ```
Enable mouse input events. ```rust let input = input();
// enable mouse events to be captured. input.enablemousemode().unwrap();
// disable mouse events to be captured. input.disablemousemode().unwrap(); ```
These concepts are a little more complex and would take over the README, please checkout the docs, book, and examples.
This crate supports all Unix terminals and windows terminals down to Windows 7 but not all of them have been tested. If you have used this library for a terminal other than the above list without issues feel free to add it to the above list, I really would appreciate it.
This library is average stable now but I don't expect it to not to change that much. If there are any changes that will affect previous versions I will describe what to change to upgrade.
I highly appreciate it when you are contributing to this crate. Also Since my native language is not English my grammar and sentence order will not be perfect. So improving this by correcting these mistakes will help both me and the reader of the docs.
Check Contributing for more info about branches and code architecture.
This project, crossterm and all it's sub-modules: crosstermscreen, crosstermcursor, crosstermstyle, crossterminput, crosstermterminal, crosstermwinapi, crossterm_utils are licensed under the MIT License - see the LICENSE.md file for details