Crevice

Fork of crevice made to be used internally from notan because derive macros cannot be reexported.

GitHub CI Status crevice on crates.io crevice docs

Crevice creates GLSL-compatible versions of types through the power of derive macros. Generated structures provide an as_bytes method to allow safely packing data into buffers for uploading.

Generated structs also implement [bytemuck::Zeroable] and [bytemuck::Pod] for use with other libraries.

Crevice is similar to glsl-layout, but supports types from many math crates, can generate GLSL source from structs, and explicitly initializes padding to remove one source of undefined behavior.

Crevice has support for many Rust math libraries via feature flags, and most other math libraries by use of the mint crate. Crevice currently supports:

PRs are welcome to add or update math libraries to Crevice.

If your math library is not supported, it's possible to define structs using the types from mint and convert your math library's types into mint types. This is supported by most Rust math libraries.

Your math library may require you to turn on a feature flag to get mint support. For example, cgmath requires the "mint" feature to be enabled to allow conversions to and from mint types.

Examples

Single Value

Uploading many types can be done by deriving AsStd140 and using as_std140 and as_bytes to turn the result into bytes.

glsl uniform MAIN { mat3 orientation; vec3 position; float scale; } main;

```rust use crevice::std140::AsStd140;

[derive(AsStd140)]

struct MainUniform { orientation: mint::ColumnMatrix3, position: mint::Point3, scale: f32, }

let value = MainUniform { orientation: [ [1.0, 0.0, 0.0], [0.0, 1.0, 0.0], [0.0, 0.0, 1.0], ].into(), position: [1.0, 2.0, 3.0].into(), scale: 4.0, };

let valuestd140 = value.asstd140();

uploaddatatogpu(valuestd140.as_bytes()); ```

Sequential Types

More complicated data can be uploaded using the std140 Writer type.

```glsl struct PointLight { vec3 position; vec3 color; float brightness; };

buffer POINTLIGHTS { uint len; PointLight[] lights; } pointlights; ```

```rust use crevice::std140::{self, AsStd140};

[derive(AsStd140)]

struct PointLight { position: mint::Point3, color: mint::Vector3, brightness: f32, }

let lights = vec![ PointLight { position: [0.0, 1.0, 0.0].into(), color: [1.0, 0.0, 0.0].into(), brightness: 0.6, }, PointLight { position: [0.0, 4.0, 3.0].into(), color: [1.0, 1.0, 1.0].into(), brightness: 1.0, }, ];

let targetbuffer = mapgpubufferforwrite(); let mut writer = std140::Writer::new(targetbuffer);

let lightcount = lights.len() as u32; writer.write(&lightcount)?;

// Crevice will automatically insert the required padding to align the // PointLight structure correctly. In this case, there will be 12 bytes of // padding between the length field and the light list.

writer.write(lights.as_slice())?;

unmapgpubuffer();

```

Features

Minimum Supported Rust Version (MSRV)

Crevice supports Rust 1.58.0 and newer due to use of new const fn features.

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.