Crevice creates GLSL-compatible versions of types through the power of derive
macros. Generated structures provide an as_bytes
method to allow safely packing data into buffers for uploading.
Generated structs also implement [bytemuck::Zeroable
] and
[bytemuck::Pod
] for use with other libraries.
Crevice is similar to glsl-layout
, but supports types from many
math crates, can generate GLSL source from structs, and explicitly initializes
padding to remove one source of undefined behavior.
Crevice has support for many Rust math libraries via feature flags, and most other math libraries by use of the mint crate. Crevice currently supports:
cgmath
featurenalgebra
featureglam
featurePRs are welcome to add or update math libraries to Crevice.
If your math library is not supported, it's possible to define structs using the types from mint and convert your math library's types into mint types. This is supported by most Rust math libraries.
Your math library may require you to turn on a feature flag to get mint support. For example, cgmath requires the "mint" feature to be enabled to allow conversions to and from mint types.
Uploading many types can be done by deriving AsStd140
and
using as_std140
and
as_bytes
to turn the result into bytes.
glsl
uniform MAIN {
mat3 orientation;
vec3 position;
float scale;
} main;
```rust use crevice::std140::{AsStd140, Std140};
struct MainUniform {
orientation: mint::ColumnMatrix3
let value = MainUniform { orientation: [ [1.0, 0.0, 0.0], [0.0, 1.0, 0.0], [0.0, 0.0, 1.0], ].into(), position: [1.0, 2.0, 3.0].into(), scale: 4.0, };
let valuestd140 = value.asstd140();
uploaddatatogpu(valuestd140.as_bytes()); ```
More complicated data can be uploaded using the std140
Writer
type.
```glsl struct PointLight { vec3 position; vec3 color; float brightness; };
buffer POINTLIGHTS { uint len; PointLight[] lights; } pointlights; ```
```rust use crevice::std140::{self, AsStd140};
struct PointLight {
position: mint::Point3
let lights = vec![ PointLight { position: [0.0, 1.0, 0.0].into(), color: [1.0, 0.0, 0.0].into(), brightness: 0.6, }, PointLight { position: [0.0, 4.0, 3.0].into(), color: [1.0, 1.0, 1.0].into(), brightness: 1.0, }, ];
let targetbuffer = mapgpubufferforwrite(); let mut writer = std140::Writer::new(targetbuffer);
let lightcount = lights.len() as u32; writer.write(&lightcount)?;
// Crevice will automatically insert the required padding to align the // PointLight structure correctly. In this case, there will be 12 bytes of // padding between the length field and the light list.
writer.write(lights.as_slice())?;
unmapgpubuffer();
```
std
(default): Enables [std::io::Write
]-based structs.cgmath
: Enables support for types from cgmath.nalgebra
: Enables support for types from nalgebra.glam
: Enables support for types from glam.Crevice supports Rust 1.52.1 and newer due to use of new const fn
features.
Licensed under either of
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.