rust lib for coordinate in 2d system
```rust use coord2d::*;
fn main() { let coord1: coords::Coord = coords::new(3, 4); let coord2: coords::Coord = coords::new(5, 13); let sum: coords::Coord = coord1 + coord2;
println!("{:?}", sum);
let line : vectors::Vector = vectors::new(coord1, coord2);
println!("{:?}", line);
let h = vectors::new(a, b);
let m = h + l;
let s = h + l;
println!("\nlet h = points::new(a, b); | {:?}", h);
println!("\nlet m = h + l; | {:?}", m);
println!("\nlet s = h + l; | {:?}", s);
}
```