actions Docs crates.io

Contrast Renderer

Contrast is a web-gpu based 2D renderer written in Rust. It renders planar vector graphics and can easily be integrated with other forward-rendering code. Filling uses implicit curves and is resolution-independent, while stroking uses parametric curves and is approximated via polygon tesselation. This way you can have logos, icons, text and other GUI elements - as classic 2D menu overlay on top of the 3D scene. - as HUD fixed relative to the camera movement but in the 3D scene. - on abitrary planes in the 3D scene: Decals on any flat surface such as a wall or simply mid air.

To get started, checkout the showcase example.

Feature Roadmap

✓ Supported and implemented
â—¯ Rudimentary support
✗ Planned support, not implemented

Dependencies

Dev-Dependencies

Dependencies of the Library

Dependencies of the Examples