concurrentprimesieve (v 0.2.0) Build Status

Tools for generating filters and collections with primes concurrently.

Rust implementation of the Sieve of Atkin.

concurrent_prime_sieve::filter

Rust fn prime_filter(iter_size: usize) -> Vec<bool>

Generates a vector of bools of size iter_size, with true at each prime index, and false otherwise.

The number of threads is based on the number of virtual cores detected.

Rust fn prime_filter_concurrently(iter_size: usize, threads: usize) -> Vec<bool>

Similar to fn prime_filter, but allows for a custom number of threads.

Rust fn prime_filter_sequentially(iter_size: usize) -> Vec<bool>

Similar to fn prime_filter, but does not spawn any new threads.

Rust fn prime_filter_section(min:usize, max: usize) -> Vec<bool>

Similar to fn prime_filter, but just for numbers between min and max, returned in a vector of length max-min.

Rust fn prime_filter_section_concurrently(iter_size: usize, threads: usize) -> Vec<bool>

Similar to fn prime_filter_section, but allows for a custom number of threads.

Rust fn prime_filter_section_sequentially(iter_size: usize) -> Vec<bool>

Similar to fn prime_filter_section, but does not spawn any new threads.

concurrent_prime_sieve::collection

Rust fn primes(max_prime: usize) -> Vec<usize>

Generates a vector collection of primes strictly less than max_prime.

The number of threads is based on the number of virtual cores detected.

Rust fn primes_concurrently(max_prime:usize, threads:usize) -> Vec<usize>

Similar to fn primes, but allows for a custom number of threads.

Rust fn primes_sequentially(iter_size: usize) -> Vec<usize>

Similar to fn primes, but does not spawn any new threads.

Rust fn primes_section(min_prime: usize, max_prime: usize) -> Vec<usize>

Generates a vector collection of primes between minprime and maxprime.

The number of threads is based on the number of virtual cores detected.

Rust fn primes_section_concurrently(min_prime:usize, max_prime:usize, threads:usize) -> Vec<usize>

Similar to fn primes_section, but allows for a custom number of threads.

Rust fn primes_section_sequentially(min_prime:usize, max_prime:usize, threads:usize) -> Vec<usize>

Similar to fn primes_section, but does not spawn any new threads.