Changesets

A Rust crate implementing [Changesets]. If you want a CLI which supports this format, check out [Knope].

What can this do?

This crate programmatically works with [changesets], and only concerns itself with the changeset formats and conventions. It specifically does not parse Markdown, bodies of changes are considered plain text.

Examples are not copy/pasted here, because it's hard to test them. So instead, here are links to common tasks:

What is a changeset?

Releasing a project requires two things at a minimum:

  1. Setting a new version, preferably a Semantic Version.
  2. Describing the changes in some sort of release notes, like a changelog.

The manual way to do this is to review all the changes since the last release, write a changelog, and decide on a new version. However, the longer you go between making the change (e.g., merging a pull request) and releasing the change, the more likely you are to forget something. This is especially true if you have a lot of changes, or if you have a lot of projects.

Changesets are a way of tracking changes as they happen, then bundling them up into a release. For each change you create a Markdown file containing which packages the change effects, how it effects them (in semver terms, and a Markdown summary of that change. For example, you might merge a PR which has these two change files:

.changeset/new_feature_to_fix_bug.md

```markdown

changesets: minor

knope: patch

Added a feature to changesets to fix a bug in knope. ```

.changeset/new_feature_for_knope.md

```markdown

knope: minor

This is a feature for Knope in the same PR ```

When you release, the knope package would contain both summaries in its changelog (and apply the greatest bump type), and the changesets package would contain only the first summary in its changelog.

This works very similarly to conventional commits, but does not rely on Git. You can use this together with conventional commits using a tool like [Knope].

Terminology in this project