chainerror
provides an error backtrace without doing a real backtrace, so even after you strip
your
binaries, you still have the error backtrace.
Having nested function returning errors, the output doesn't tell where the error originates from.
```rust use std::path::PathBuf;
type BoxedError = Box
fn processconfigfile() -> Result<(), BoxedError> { // do stuff, return other errors let buf = readconfig_file("foo.txt".into())?; // do stuff, return other errors Ok(()) }
fn main() { if let Err(e) = processconfigfile() { eprintln!("Error:\n{:?}", e); } } ```
This gives the output:
console
Error:
Os { code: 2, kind: NotFound, message: "No such file or directory" }
and you have no idea where it comes from.
With chainerror
, you can supply a context and get a nice error backtrace:
```rust use chainerror::prelude::v1::*; use std::path::PathBuf;
type BoxedError = Box
fn processconfigfile() -> Result<(), BoxedError> { // do stuff, return other errors let buf = readconfig_file("foo.txt".into()).context("read the config file")?; // do stuff, return other errors Ok(()) }
fn main() { if let Err(e) = processconfigfile() { eprintln!("Error:\n{:?}", e); } } ```
with the output:
console
Error:
examples/simple.rs:14:51: read the config file
Caused by:
examples/simple.rs:7:47: Reading file: "foo.txt"
Caused by:
Os { code: 2, kind: NotFound, message: "No such file or directory" }
chainerror
uses .source()
of std::error::Error
along with #[track_caller]
and Location
to provide a nice debug error backtrace.
It encapsulates all types, which have Display + Debug
and can store the error cause internally.
Along with the ChainError<T>
struct, chainerror
comes with some useful helper macros to save a lot of typing.
chainerror
has no dependencies!
Debug information is worth it!
display-cause
: turn on printing a backtrace of the errors in Display
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